Author Topic: Dwarf Fortress (New Topic)  (Read 37042 times)

Crash fixes
   (*)fixed some potential problems with aborting zone placement, though it's not guaranteed to solve the crash there

Major bug fixes
   (*)fixed problem causing dwarves to not sleep in any bed
   (*)fixed problem causing dwarves not to respect ownership in sleeping priorities
   (*)made cursor center on buildings properly when linking them up to a lever etc.
   (*)stopped other civilizations from bringing liaisons
   (*)stopped building destroyer diplomats/traders from destroying things
   (*)made units check the validity of targets more often (counters certain interrupt spam)

Other bug fixes/tweaks
   (*)fixed broken vial making jobs
   (*)make rock short swords use the proper material for the final product
   (*)made horn silver use the stone template
   (*)moved all native metals off of metal template
   (*)stopped season counter from resetting to spring after travel in adventure mode

im going to wait for my may green tile set to update first.


Oh stuff goblin pikeman and hammerman (at the same time) ambush murdered the dwarven caravan.
They also killed my dogs D:
AND RIGHT WHEN I OPEN MY DRAWBRIDGE TO TRY AND CAGE HIM EVERYONE THINKS IT'S A GRAND loving TIME TO LEAVE THE FORT.
dwarves are stupid >:(
« Last Edit: September 16, 2010, 06:48:59 PM by CAPTCHA »

Oh stuff goblin pikeman and hammerman (at the same time) ambush murdered the dwarven caravan.
They also killed my dogs D:
AND RIGHT WHEN I OPEN MY DRAWBRIDGE TO TRY AND CAGE HIM EVERYONE THINKS IT'S A GRAND loving TIME TO LEAVE THE FORT.
dwarves are stupid >:(
....
*Clears throat*
Ahem.

The halls of Axestaves are empty, aside from the occasional chipped stone piece falling or the dripping of goblin and troll blood no sound interrupts the silence. Blood trails through the fort, seemingly endless puddles fill the rooms. A single brave adventurer enters the halls, encountering a few bodies and mounds upon mounds of mutilated corpses, some he has never seen in his life. After kicking down a weak door in the back of the fortress he sees a few skeletons, examination reveals they starved to death. A few empty barrels and clean plates occupy a corner. The entire room is engraved with pictures of horror. The pictures describe the death of this fortress. At it's peak, it had a 10 man military and 96 people. It had a booming steel and gold industry and all the traders that came by left with pockets full of valuable, beautifully crafted golden items. It appears the engravings show two goblin sieges had came, the first was caught by the excess cage traps this place once had. The second didn't go down so easily. Each goblin soldier had a mount of his own, the engravings say something about "Jabberers" and "Voracious Cave Crawlers" and "Elk Birds", whatever they are, they weren't nice. The goblins appeared to be quite fond of trolls, also. During the siege most of it was caught, some were slaugtered by steel armed weapon traps, the others got in. Pandemonioum broke out as wave upon wave of hostile forces stormed the fortress, the military, 9 strong had been waiting. They cut down most of the goblins, but with injury. The militia commander was quite fond of his right hand, he had a pick, three shields and an axe in his right hand. He had a sword in his left. He took a blow to the chest and went down, dragged to the barracks as no hospital was set up. Three others died. The siege routed and the fortress was victorious.

Atleast they were then.

Shortly after, dwarves started going insane as many civilians died also. Some went down silently, just skulking, dying. Others went berserk and started killing each other. The endless amounts of miasma from the corpses made even more go insane. Someone had released the caged hostiles also, who had been causing trouble. The military, arms shaking went against them to no avail. Luckily, the seemingly endless dogs had slaughtered the goblin hordes. With the entire fortress in turmoil and a civil war, the last survivors hid in this hastily dug room, as shown by some round edges and bumps in the floor, where they wait as the last food and water drains out, waiting for death. Sadly, the adventurer who had came here had been killed by one of the siege's leaders that survived the chaos. As evidenced by the human corpse with the hole in his skull and the goblin with his lower body missing. Two blood-dried weapons, a sword and a spear sit by the corpses that are clad in armor.

Oh stuff goblin pikeman and hammerman (at the same time) ambush murdered the dwarven caravan.
They also killed my dogs D:
AND RIGHT WHEN I OPEN MY DRAWBRIDGE TO TRY AND CAGE HIM EVERYONE THINKS IT'S A GRAND loving TIME TO LEAVE THE FORT.
dwarves are stupid >:(
use burrows and civilian alarms, they work like a charm.

when the forget do I start getting raided?

and how the forget do I smelt ore

when the forget do I start getting raided?

and how the forget do I smelt ore
soon

with, get this, a smelter.

soon

with, get this, a smelter.

i know that smartass, but it says I need some kind of coal

i know that smartass, but it says I need some kind of coal
Make a wood furnace and burn wood for charcoal, if available, use the smelter function "Make coke from y"
*y = Lignite or Bituminous coal

i know that smartass, but it says I need some kind of coal
Damn, if only there was some kind of wood furnace that could let us make coal.

I mean, why would they even let us MAKE a wood furnace?

That's just CRAZY. A wood furnace.

Damn, if only there was some kind of wood furnace that could let us make coal.

I mean, why would they even let us MAKE a wood furnace?

That's just CRAZY. A wood furnace.
How about you stop being a smartass and help him?

How about you stop being a smartass and help him?

+respect c:

Make a wood furnace and burn wood for charcoal, if available, use the smelter function "Make coke from y"
*y = Lignite or Bituminous coal

thanks c:

well, I think the workshops are pretty promptly named (wood burner burns wood, smelter smelts), plus the wiki exists for a reason.

not to mention that tutorial that teaches you metalworking as well as everything else.

well, I think the workshops are pretty promptly named (wood burner burns wood, smelter smelts), plus the wiki exists for a reason.

not to mention that tutorial that teaches you metalworking as well as everything else.

wood furnace or whatever the forget it was called, I misread as being a smelter/furnace/whatever the forget made of wood.