Author Topic: onPlayerSay event  (Read 932 times)

An event that would check to see if a player says a specific code word, then outputs a certain event.

I.E. If player typed out a certain spell (i.e. Fireball), a fire projectile would spawn.

This could also work with true/false events. That way, the fireball won't spawn unless a player has a certain item or completed a certain task.


I also feel this could be used in more ways than what I said, for example saying "/player stats" would bring up variables of the player without the need of another mod.




Uploaded with ImageShack.us

Quit using ImageShack. Also, I'm pretty sure this is a very legitimate idea and would benefit most Blockland players. Don't be mad at me because you can't make a simple, successful RP.



Uploaded with ImageShack.us its called VCE, and you were mouthing me off about events on my thread



Uploaded with ImageShack.us its called VCE, and you were mouthing me off about events on my thread

Explain to me how to do it in VCE and I'll lock the topic. Until then, this is a legitimate want.

onactivate>player>iflastmessage <Message here(Capslock used)>
onVariableTrue>player>Firerelay
onrelay>player>firerelay
onrelay>player>spawnprojectile

It should work untill you say it again if not then i forget my bro used to do it with a friend of mine

Quit using ImageShack. Also, I'm pretty sure this is a very legitimate idea and would benefit most Blockland players. Don't be mad at me because you can't make a simple, successful RP.
btw im not mad at all look at my post, i have a thing about the window

Shooter is a dumbass.

Search the forums for Events Plus and download the addon. And then you get OnPlayerTalk.

Shooter is a dumbass.

Search the forums for Events Plus and download the addon. And then you get OnPlayerTalk.
talk to him, he knows wtf he is doing

Shooter is a dumbass.

Search the forums for Events Plus and download the addon. And then you get OnPlayerTalk.

Thank you. I didn't know it existed.

requesting topic lock, sir!

onactivate>player>iflastmessage <Message here(Capslock used)>
onVariableTrue>player>Firerelay
onrelay>player>firerelay
onrelay>player>spawnprojectile

It should work untill you say it again if not then i forget my bro used to do it with a friend of mine
tip, don't mix v4 variables with the newer ones

Just onActivateSelfVCEretrocheckIf PlayerLastMessage
OnVariableTruePlayer......