Author Topic: Games that you wish existed  (Read 10400 times)

An RTS where you have to take over planets and you fight both in space, and you can zoom in on a planet to go into a land based RTS and at any time you could zoom back out to go back into the space one, and if you zoom in on a unit in space/on the ground you take control over it.  In first person, land you'd be in a FPS basically and if you did so on the ship you could walk around in it and give commands.
« Last Edit: September 07, 2010, 08:03:42 PM by Joekirk »

Fallout 3 in New York City

An RTS where you have to take over planets and you fight both in space, and you can zoom in on a planet to go into a land based RTS and at any time you could zoom back out to go back into the space one, and if you zoom in on a unit in space/on the ground you take control over it.

Didn't spore try to do something like this?

Fallout 3 in New York City

I went to New York this weekend. Blegh.

It would be perfect for a Fallout game though! :D

I bought New Vegas, anyone else?

a space sandbox rpg
like mass effect but an MMO in which you build your own space ship and pods and all that and go to whatever planet and wipe out all species and build your empire on that planet, then have war with another planet's empire and all that jazz.

I'd rather get Reach, despite how much I loved Fallout 3.

I'd like a virtual reality military sandbox sim. The ability to send forces to any place on the planet in the universe would be cool

I'd rather get Reach, despite how much I loved Fallout 3.

I died a little. Reach does look cool though.

For some reason the concept behind EVE greatly appeals to me, especially the economic focus.

a mulitplayer zombie game, that takes place over a huge world :c

a mulitplayer zombie game, that takes place over a huge world :c

This please.


I wish the game I planned on making existed already.

I wish the game I planned on making existed already.
Somehow, this mindforgeted me.

Chronos post reminds me of my Roblox days...

I'd like a GTA game (in the graphical styling and setting of GTAIV with the size of SA) with fully detailed and unique interiors on all buildings, that focuses less on a predefined story and more on interactions with people and institutions. Or you start a story and it progresses in a very non-linear format, where your decisions and actions on the first and each subsequent "mission" directly affect what missions are available to you, your interactions with other people, and your overall standing in the pseudo-society created within the game.

So basically, emulated real life.

edit: another slightly more realistic one is a non-linear or open world Mirror's Edge style (both gameplay and graphic style) game.