Author Topic: Augmented reality  (Read 3027 times)

It's a pain in the ass- I'll give instructions tomorrow afteroon.
do it right now D:

-wrongquotesnip-

I saw those in some magazine or something like that anyways.

Basically, it allowed you to see a bunch of stuff as you walked, ie, reviews/michelin ratings near restaurants (using gps tech) and you could use it to see HUD overlays of adresses on buildings. It was pretty sweet.

I have a question for Nitramj. Whar to buy AR glasses? :o
Also, instructions for downloading:
1. Download DSVideoLib. I'm not exactly sure how I did it, so just look up instructions online.
2. Download Cygwin from cygwin.com. Instructions on website.
3. Now it gets relatively complicated. Download GLUT from this page. http://www.xmission.com/~nate/glut.html
Download the file named "glut-3.7.6-bin.zip (117 KB)". Extract the folder to your desktop.
4. Download ARToolKit from here: http://sourceforge.net/projects/artoolkit/files/artoolkit/2.72.1/ARToolKit-2.72.1-bin-win32.zip/download. Extract the folder to the desktop.
5. Take the GLUT folder and place it in your ARToolKit folder. Then cut the files in the GLUT folder and paste them into the "bin" folder inside the ARToolKit folder.
6. Download and print this image:
7. Run "simpleTest.exe" in the "bin" folder.
8. Hold the piece of paper with the HIRO square up to the camera.
9. ???
10. Profit.

Downloading all the stuff for it right now. Seems frigin epic

Can't get it to work :c

Can't get it to work :c
What sort of error are you getting?

Bump. Hugums, tell me what's wrong :C

Can someone tell me what the hell the program "collideTest" is? I just get a ball floating above the HIRO square.

I believe this is called object tracking

and it looks like stuffty object tracking
Nop.

DAED, why did you post this bro? I didn't even get credits for showing it to you :c

BTW, ARToolKit is for experienced 'coders'. There is no 'make glyph, chose model' option on it, it isn't even a program really, it's pretty much a command box where you need to build it yourself.

BuildAR is simpler. I haven't figured it out yet, but I'm sure I'll figure out in time.

Note: on ARToolKit, SimpleVRML is the only animated model, and it's pretty awesome. Any of the paddle tests are the most reactive, however exview will spit out x y and z coordinates. Rangetest is a freakin teapot :D

And for people who don't care about making their own glyph-model packages:
http://www.hitlabnz.org/wiki/ARTetris That is 3D tetris in AR form. Can't see what shape it is exactly? Turn the paper around and see from a different view. WASD moves, arrow keys turn, space slams the piece down. note that WASD and arrow keys won't change functions when the paper is turned.



ALSO: Anyone wanna try to get the blockhead model on the Hiro glyph :D?
« Last Edit: September 13, 2010, 11:38:30 PM by oromis »


the image is upside down for me.
How to fix? :c

ALSO: Anyone wanna try to get the blockhead model on the Hiro glyph :D?
HELL loving YES
the image is upside down for me.
How to fix? :c
What image?
Also oro, what's BuildAR? I either want to start with something simpler, or get a crash course on scripting ARToolKit programs.

Just downloaded an AR app for my phone, only recognizes a single pattern so far but it creates a rainbow cube and it's cool.

Does this mean that I can finally fulfill my destiny of having REAL ISHADES LIKE DAVE?

HELL loving YESWhat image?
Also oro, what's BuildAR? I either want to start with something simpler, or get a crash course on scripting ARToolKit programs.
The window that shows the 3d cube is on the piece of paper. It's upside down.