Poll

Who's the best squadmember generic space soldier?

Alan
9 (30%)
Ereo
3 (10%)
Iso
15 (50%)
Ereo
3 (10%)

Total Members Voted: 30

Author Topic: SPACE ADVENTURE REDUX - beter than deadrooster!!  (Read 225793 times)

comr4de is sucking tingalz richard inorder to get what he wants selected


comr4de is sucking tingalz richard inorder to get what he wants selected
nop



he just wants cp






the boobs on the tali go honk honk honk

funny story, I think that comic is an edit of an edit

Three strangest weirdos of these forums have taken over this thread as their main HQ for random stuff.

comr4de is sucking tingalz richard inorder to get what he wants selected
I was just thinking that.

APPROACHING JUMP TO HYPERSPACE









You jump into the RYEEVIN system a- oh look a kresh scout ship.

TUTORIAL ENTER

Fighting in this is different. A bit different. Using lasers and shields cost POWER. Your ship has 12 POWER and regenerates 3 each turn. Using your LASER REPEATERS costs 1 power each and using shields costs 1 power every time you're hit. You can DIVERT POWER from something to another, boosting efficiency. So diverting power to shields will make it so that shield strength will improve 150% (in this case it would go from 8 to 12) and you will not be able to use lasers that turn. Diverting power to LASERS will again boost efficiency by 150%, and render shields inoperable that turn. I will roll a d4(lol) to see if there is any variance for attack damage. Rolling a 1 will make the damage -1, rolling a 2 or 3 will have no variance, and a 4 will make the damage +1.

Okay it's kind of confusing but forget you

Your lasers do 2 damage and you have 8 shields and 8 health.


ENEMY HAS A LOCK! GO EVASIVE!


also open a hailing frequency with the kresh vessel, see if you can resolve this peacefully

FLING IT AWAY WITH YOUR TRACTOR BEAM