since com is a cigarette and won't
get on steam
I'll just leave this here

(click for full size)
Concept art for Kalakarg and Iconian troop and vehicle dropships, as well as alliance ground units. The dropships and vehicle silhouettes are around the same scale as the fighters I posted earlier (the silhouettes are slightly larger than they would actually be in comparison). Each faction has a scout, a tank, and one or two unique units.
Kalakarg have an Assault Mech and ambulance as their unique units. The Mech can providing heavy support against all kinds of threats, be them infantry, vehicle, or air. The ambulance, when it is around, is capable of evacuating up to 3 critically wounded soldiers from the battlefield. Though the ambulance can be destroyed (seeing as the kresh have no concept of war crimes), if it manages to leave the battlefield, the soldiers will be combat capable by the next mission.
Iconians have an APC and Yor soldier as theirs. The APC, like all the other Iconian vehicles, is a hovercraft. It carries a heavy laser autocannon and firing ports for up to eight soldiers, not to mention some of the best armor in the galaxy. However, its' shields are lacking, so it's only really good for deflecting bullets, claws, and acids. For this campaign though, that should be more than enough. Kresh don't have lasers! The Yor are mechanical constructs that are made for cannon fodder. They carry a powerful weapon, but they only have one HP and do not gain experience.
Lastly, the humans have a flame tank that is good against biological enemies, but not much else.
This will be changed or not be implemented at all, but I just wanted to show you guys my work.