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Author Topic: Event: ifPrintCountEquals and ifPrintCountNoEquals...  (Read 500 times)

For my Team Civilization Tycoon I am currently making, It would really be helpful if there were events like ifPrintCountEquals, ifPrintCountNoEquals, ifPrintCountGreater, and ifPrintCountLess. In my game there will be  a board telling how many minerals and how much lumber the people have. When the print count goes to a certain number or higher, the events on a brick will be enabled, which will allow people to buy it and the amount of resources go down a certain amount. If something like this already exists then please give me a link to it, thanks!

there's already this with VCE
and you could incriment the print as well as setting a variable to it, so you can check the variable and update the varaible AND the prints, which might make it easier

Ok, well how do I do it with VCE?

which way? checking the print count or variables? try reading the manual for print count, for variables, you should be able to figure it out yourself if you know simple logic

I got it, thanks much. Locking topic