Author Topic: Onadmintouch and Onadminactivate?  (Read 1091 times)

I would really like for someone to make these events.

If they've been made, please give me a link to them.

OnPlayerTouch > Player > IfVariable [admin] == 1
OnVariableTrue > Target > Output

OnPlayerTouch > Player > IfVariable [admin] == 1
OnVariableTrue > Target > Output
Hm.

I'll try.

Or you could just use the Item_Key and its events.

Night Fox doesn't like to think too hard.

Night Fox doesn't like to think too hard.

I've seen lots of examples of that.

Or you could just use the Item_Key and its events.
Keys aren't what I want though.

OnPlayerTouch > Player > IfVariable [admin] == 1
OnVariableTrue > Target > Output

(0) OnPlayerTouch > Player > IfVariable [admin] == 1 [1 1]
(1) OnVariableTrue > Target > Output
This is exactly what you want.

No luck:



Then I clicked it, and nothing happened.
I also tried it without the []'s by the way.

No luck:



Then I clicked it, and nothing happened.
I also tried it without the []'s by the way.

You have to set the variable first to 1 on the player.

Why don't you just use the Item_Key?

OnActivate/OnKeyHit/OnPlayerTouch/etc. -> KeyCheck -> Admin
OnKeySuccess -> blahblah
OnKeyFailure -> blahblah

Why don't you just use the Item_Key?

OnActivate/OnKeyHit/OnPlayerTouch/etc. -> KeyCheck -> Admin
OnKeySuccess -> blahblah
OnKeyFailure -> blahblah


This would be easier.

But I don't have the key addon.