I have been playing DRPG for a while and have found some major problems that I think everyone agrees about. I also have some potential solutions.
People gain too much money during war: - Part of the problem is the masses of wealth nations have, but I think it would be better if the amount of money you gain was a lot less, and flatcapped at something reasonable, like 5000 plastic.
Way too many people have high level items: - People need to stop handing out items like candy, but since that will never happen...
- People should only be able to equip or pick up items that they can gather the resources for, or are within ten levels of doing so. e.g. To equip black iron, you need a mining level of 90 or greater. While this may not be very realistic, it would definitely stop it and force people to play the game right.
Shops sell materials: - The only materials ANY shop should be selling are copper, tin, and oak, if that. On top of that, no shop should sell all three of those, you should have to travel to different nations to buy all of them.
- The other solution is to prevent people from buying resources, once again, base on the level used to gather that resource. Want to buy black iron? You need a higher mining level.
Bots / gaining levels while AFK: - Add some sort of AFK kicker, don't move for 5 minutes (unless you're crafting), kick. I understand that some people can still make bots that move, but I'm not sure you can do much about that.
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NOT THE SOLUTION: Reset and make the game harder for everybody else. That just encourages people to do this more, because it becomes the only reasonable way.
Nations with weird perks: - Not as major, but it's annoying when the mining nation of Derma has no mining perk. Nations should be limited to only certain perks.
Lack of help feature: - Add one with some general help and ALL of the /commands.
Chat spam: - Limit people to 1 line per 5 seconds or something, but don't do any flood thing. Oops, you accidentally only waited 4.9 seconds, wait 10 more.
Donation spam: - Limit people to like 1 donation per 30 seconds or more.
More Stuff
Crafting infinite loops: - People just make money and experience infinitely off of bronze and other low level things. They shouldn't. They should lose money at low levels, and only gain it at very high levels.
Farming = millionaire: - I'm told you're balancing it.
Even More Stuff
The help feature cont.: - Add the command /help that tells you to bind the key for more help.