Poll

Which weapon to model next?

Assault Rifle
4 (12.5%)
Shotgun
4 (12.5%)
Rocket Launcher
11 (34.4%)
Spartan Laser
8 (25%)
Frag Grenade
5 (15.6%)

Total Members Voted: 32

Author Topic: Halo Reach Mod Set {On Hiatus: Unknown Return Date}  (Read 68793 times)





Are you gonna try and fit in some extra helmets and a color changing system?
« Last Edit: January 15, 2011, 07:51:36 PM by BioAce »

That kind of system is a little bit beyond maaaany peoples reach. Even for a weapon.

That kind of system is a little bit beyond maaaany peoples reach. Even for a weapon.
What I mean is, the players shirt color defines the color of the armor, and other helmets would be a command.

What I mean is, the players shirt color defines the color of the armor, and other helmets would be a command.
This is do-able.

Heres some questions for the spartan suit thing
Will it have all the features like in reach? (higher than blockhead jumping, Energy shields etc)

Will it have other suits as well (such as Mark VI armour, E.V.A stuff like that?)

thats all.

That Spartan III armor is just so... so... AWESOME   :cookie:

ontopic: very nice armor, is it gonna be having a special hud? like with a shield bar and ammo counter?
« Last Edit: January 17, 2011, 08:29:32 AM by Frederik »


Hey, any idea on how the plasma grenades, if there are any, are going to work?

Armor customization gui?
« Last Edit: January 19, 2011, 07:59:01 AM by Shadowed999 »

hey good job dude support ya fully

Hey, any idea on how the plasma grenades, if there are any, are going to work?
Right now im looking only into UNSC weapons.



Actually I'll probably make some 'nades (both kinds) for the pack, just cause.

That armor is win. If anything, I'd get the pack just for that playertype. I'm a guy that loves his playertypes.

make diffrent color renders of the armor like blue red etc?