Author Topic: Player radius impulse.  (Read 1975 times)

An event that can make the player do a radius impulse. Just like self>radiusImpulse but its on the player instead of the brick. Like onActivate>Player>radiusImpulse. Good for keeping people away from you. =P


sounds fun! this could be helpful actually, good for afk boxes, and much much more. the only problem is, i would make a relay so anybody within 5000 bricks of me would be thrown off. lol.

It's actully kinda a good idea Kalphiter: No. But I am not sure that it would be...Nonabused.

It's actully kinda a good idea Kalphiter: No. But I am not sure that it would be...Nonabused.
Stop acting like Kalphiter or whatever.


it would have to not effect the player using it i guess

it would have to not effect the player using it i guess

well, would it matter? the player would be thrown in every direction possible at once, not allowing for movement, yeah we would need it not to affect the player, so as to avoid mega jumps.... bump

fine... i wont bump again.... except i will.

Yes! Finally , I can walk around with a relay that flings everyone in an x radius around me up into the air! Awesome!

Kalphiter: No.
It's actully kinda a good idea Kalphiter: No. But I am not sure that it would be...Nonabused.
What?



It's a good idea.
Shut the hell up.
Where is the button to give you a kudo.

Can't you just use an explosion that has no damage or special effects?