Author Topic: Request for a Server Spawn Brick?  (Read 2230 times)

I am wondering if anyone can make a Server spawn brick that does not require a mini game, and only admin can make it, and only one of them. So that it would over ride the spawn system there is now which is such a vast area on maps. Or someone tell me how to set a brick like this without a mini game...

Thanks

I'm with this. But for now, until it's made, (That's if it gets made) just move around, and edit the radius of the spawn sphere in the mission editor.

Something like this was made by Badspot. Not yet released, its used in this "Treasure Hunting" server.

(I dont think there was a mini.)

Well it would work good for admin usage to place like a small 4x4 plate as the general spawn. Can make it change players to no jet and all in one area... aand contain spawn area.

1.Make minigame
2.Turn weapon and vehicle damage off.
3.???
4.Profit.

I guess I could modify the Server_PositionSaver code to set all players positions to a bricks position.
Sure, I'll have it by tomorrow done.

I actually made this for a request a while ago. Intended to release it on RTB but never did. I'll try to remember tomorrow.

Download

It doesn't limit to only one brick though, instead it spawns to a random one.

Also, there's a pref to control whether it overrides the player's spawn bricks - with it off, a player can create a regular spawn brick and spawn to it instead.
« Last Edit: October 15, 2010, 02:25:13 AM by Headcrab Zombie »

anyone have any progress on this?



Code: [Select]
It doesn't limit to only one brick though, instead it spawns to a random one.

And Then What I Said...
Code: [Select]
Server spawn brick that does not require a mini game, and only admin can make it, and only one of them. So that it would over ride the spawn system

So progress??? not what im asking for, so not really...

It does every single thing you asked for except only allowing one, which I don't even see why you'd want. If you only want one, then only place one. I honestly can't think of a reason why you would ever want a single tiny spawn location, it's just asking for issues like players getting stuck in each other.
« Last Edit: October 17, 2010, 03:24:18 AM by Headcrab Zombie »

Steps to make a Server Spawn "Brick":

Requirements:
  • SetAsCheckpoint event.
  • Ability to use Wrench.
Steps:
  • Create a huge (64x64 if not bigger) baseplate where you spawn.
  • Create a normal brick where you want people to spawn.
  • Name the respective brick "spawn"
  • Wrench the baseplate.
  • Go to events.
  • (0) OnPlayerTouch > [spawn(Named brick)] > SetPlayerCheckpoint ; (1) OnPlayerTouch > Player > InstantRespawn
  • Apply the events.
  • ???
  • Profit.

Note: If you wish to create multiple spawns so people won't get stuck in one, make 4 baseplates that should complete the big one, create 4 spawn bricks naming them spawn1 spawn2 spawn3 spawn4 and then do the events. I hope you get the point.

Note2: You can use Mission Editor to finish the job easier by moving the spawn point itself.

Yeah that works ok, it's just that it's a lot more work that simply planting a few bricks and being done with it.
Also that won't allow you to override clients' spawn bricks, and unless you want to build far away from the normal spawn, you're going to have a huge baseplate that you can't do anything with.
« Last Edit: October 17, 2010, 03:44:42 AM by Headcrab Zombie »

ok, so zombie, just place the .zip in the add ons and enable it, so wheres the pref and stuff or the right brick to plant, or is it any and just set it?

NVM got it. TY
« Last Edit: October 17, 2010, 12:21:49 PM by Cryptic »