Author Topic: Ghost Player (Invisible Camo)  (Read 2448 times)

So i want to make a game where you either defend these spots so enemies dont bomb them, classic dm, or Ghost vs Ghost mode but to do this is need a ghost playertype or minigames
How it works
Ghost is like camo but its not making you 100 percent invisable
When you stand still you invisable and players wont see you but when you move there is a sort of blur. You can switch from ghost to a person, you just stay a ghost and they are weaker to balance out the game.
So basicly you stand still you are gone when you move you are blury
Possible?
Can anyone make it?
« Last Edit: October 16, 2010, 03:31:17 PM by viper30000 »

Sounds pretty difficult to do, but may be possible.

K well at least its do-able

like an infinite invisibilty watch? not too hard, just edit the invisbilty watch to a point where its time is infinite

like an infinite invisibilty watch? not too hard, just edit the invisbilty watch to a point where its time is infinite
He wants a blur while the player moves, complete invisibility once the player has completely stopped.

sounds somewhat easy
function 1:
click to be a ghost and switch to function 2
function 2:
click to be a blockhead and switch to function 1
move to be transparent, don't move to be invisible

heck, you could event it even

Mabey but I really just want a player type

He wants a blur while the player moves, complete invisibility once the player has completely stopped.

Still can be done with the watch.


Okay fine but I need it so you cant get out of it you have to stay in it until the round is over

Bump
So if someone can make a player that is invisable when still and transparent when moving


I'd use this. Someone should definatly make this.

Already made. I forgot who made it, but this sounds exactly like the stalker gamemode, with the stalker playertype. (Private mod)

Okay well thanks i guess but it being private wont exactly help the public