Author Topic: Ride a Tire down a Hill  (Read 3725 times)

A vehicle which is a big tire, and you get inside it and roll forwards. Down, down, down you go.



Really fast but difficult to get going. Steerable, can tilt to the ground almost as much as the Motorbike, but loses momentum when tilting. Two player maximum. Mud particles.



Player camera should be fixed to the top of the wheel and spin with it to make us dizzy and give it the FUN factor.

Player camera should be fixed to the top of the wheel and spin with it to make us dizzy and give it the FUN factor.

FUN FOR YOU = Annoying for the rest of us.

Why would it be annoying?
Don't loving imply that I am in some way special.

Why would it be annoying?
Don't loving imply that I am in some way special.
You are.
Anyway great idea.

kinda like the fun ball(or what ever that was called)?
/support

Pretty much, exept this wouldn't just suddenly fly off.

Down, down, down...
burning ring of fire

Down, down, down...
burning ring of fire
oh no no no no. My bro and my dad kept singing that on the way back from my cottage.
I hate it now

I did this after a party and broke my arm.

This would be loving hilarious...

make it somewhat bounce.. jsut a little.. So you can have somone roll down a cubescape

MAKE IT PLEASE IVE WAITED 2 YEARS FOR THIS!

This is actually possible, although the tilting to turn and such would likely fail and just make you land on your side. The Ball in the vehicle menu actually has mount points, and works on above the same principle. The only problem, as also referred to above, is keeping balance so it can roll and such and be able to be set back on it's side without respawning.

Player camera should be fixed to the top of the wheel and spin with it to make us dizzy and give it the FUN factor.

There is a camera setting for this. It either keeps the camera constantly level, or lets it roll with the vehicle. However, to let it roll with this type of vehicle forces the moment controls to cycle every time the camera flips. Very uncontrollable.

I think...