Author Topic: K/D Ratio  (Read 682 times)

Kill/Death ratio.
Commands:
/kd [playername]
Typing /kd without suffix, you get your kill/death ratio.

Not many stuff to be said about here. Except for DM/TDM's. And perhaps the chat should be like:

Your/[playername's] Kill/Death ratio is [K/D ratio] with
  • kills and [y] deaths.


Support_Newrewards

That is something completely different, lasting for one life, "Killstreaks".

i thought it had a kill/death ratio too?
also, you could event this

i thought it had a kill/death ratio too?
also, you could event this

No, I don't think so.

No, I don't think so.
yes, i think so
VCE and minigame events, should suffice

yes, i think so
VCE and minigame events, should suffice

1. There is a onMinigameDeath, indeed.
2. There is a onMinigameKill, I think.
3. There is no K/D Ratio made-able by events. Read the topic title. It's not just about that.
Unless you say a way to make a ratio through events  :cookieMonster:.

1. There is a onMinigameDeath, indeed.
2. There is a onMinigameKill, I think.
3. There is no K/D Ratio made-able by events. Read the topic title. It's not just about that.
Unless you say a way to make a ratio through events  :cookieMonster:.
Make a client variable that is stored each time they get a kill or death.
Say you have 43 kills total, and 29 deaths total.
When the player wants to check the ratio, use VCE to divide the variable from kills by the variable from deaths (43/29) and display the result (0.674 ratio, 1 to 0.674)