BTW what do you think of the graphics of Minecraft then?
http://www.minecraft.net/
It has sold more than 500,000 copies so far... with $10 of pure profit going to the game's creator with each sale.
Also in my game there are portals in the pacman level... I don't remember portals being used in 90's 3D renderers.
I own Minecraft, and I love it.
The difference is that minecraft is aesthetically pleasing, yours is hideous, like a game made in the style of 90's 3D computing:

"Good graphics" is not the same thing as being aesthetically positive. DOOM looks fantastic, for instance, even though the technology is way out of date.
To go more in to depth:
-The rendering is awful, everything about the 3D world and how it looks is hideous.
-The animations and the models are less than sub-par.
-The blood and gore is EXTREMELY out of place, this is something a child would do.
-The reflectionmaps on the minifigs are too intense
-The mix of poor models and poor animations and effects, yet good lighting and shadow rendering is also ugly.
-The sounds are misplaced and inconsistent
and lastly, the concept itself is just dumb and will never pay out. If you are releasing it for free, fine, the game will never take off though. It tries to be Wolfenstein, but has no nostalgia value, so it's worthless for more than one play and a "Oh, I guess that's cool" from gamers. Wolfenstein has extremely bland gameplay for today's market, so it only appeals to nostalgia, and as I said, you removed that factor. Your game maintains the same gameplay, no innovations or anything that would make it attractive. If you expect to sell this, you might as well go set up a lemonade stand. I don't know of anyone who would purchase something like this, there's simply no reason to. If you made this as practice or to add to a portfolio, then neato, but you should really move on and start a new project. There's a reason your last thread died with 4 pages and ended with a double post by you.