Poll

If I were to make a Battlefield Bad Company Pack I should:

Make them have selective fire like in real life.
Not have selective fire like in the game.

Author Topic: Sgt. A. Walter's Weapons (M249 Update)  (Read 81860 times)

Whenever I pick up a glock in my inventory, after it reloads, its in the down position. It also wont leave my inventory after pressing ctrl w unless I Self Delete, why is that?
Thats the old one. Get the new one.

I'm probably going to make a Battlefield Bad Company Pack, and ive been playing Bad Company alot lately. (If you have a chance to by it, please do. It's way worth it.) Heres a pick of the M416 and M803 so far!
Inb4badcompany2vietnam





cool i had downloaded both tomsom and b.a.r.

« Last Edit: February 19, 2011, 12:53:54 AM by Gpg5 »

The Colt 1911 looks like a CZ75

can you put iron sights on the bar and the M1911?

eh it realoads with the same ammo mag.

None of these are lined up correctly at all. The hands on all of the Glocks are too skinny and ugly looking. The reloading on them also isnt alined with the sound. All of these need serious work.

If you take the reload animations and the iron sights scripts out of the server.cs of the M249 and give it to me, it will be the only weapon of yours I like.

2/5 for effort in all this.

Well, its not perfect. But you certainly have improved from your older WW2 weapons pack.  -_-


Much better walter. Well done!