Author Topic: Ragdoll Physics.  (Read 1753 times)

Personally, I think one thing that would make Blockland definetly awesome is ragdoll physics. Think about it; with normal deaths, even with explosions, you just fall to the ground in an unexcepted manner. Or you just lie down while flying in the air. (  :cookieMonster: ).

Anyways, i'm just saying it would be pretty cool if blockland had ragdoll physics.

IMO that means less LEGO and more 'game for kids'

I like it the way it is. It makes sense.

Personally, I think one thing that would make Blockland definetly awesome is ragdoll physics. Think about it; with normal deaths, even with explosions, you just fall to the ground in an unexcepted manner. Or you just lie down while flying in the air. (  :cookieMonster: ).

Anyways, i'm just saying it would be pretty cool if blockland had ragdoll physics.
I know, but maybe our arms could flail around.

i want this too, i want to blow people and let they flying xD

Blockheads don't have much to them in terms of joints, there wouldn't be much of an effect.
It's just another thing that's a lot more work than it's worth in a game such as this.

Blockheads don't have much to them in terms of joints, there wouldn't be much of an effect.
It's just another thing that's a lot more work than it's worth in a game such as this.
Is it even possible in TGE, letting the gravity effect the joints?


Is it even possible in TGE, letting the gravity effect the joints?
There is no implementation of it in TGE, Badspot would have to do a lot of work to add it in.
Just physics in general are messy in TGE.


"Tumble"
That was crap-oned. It would be cool if when you died, all of your body parts came apart and had their own physics.

That was crap-oned. It would be cool if when you died, all of your body parts came apart and had their own physics.
Blood mod, limbs separate from body.

I was thinking, with explosions in mind. If you were in the centre of the explosion you would die, a bit off the centre, you could lose your legs and be stuck crawling, if you were just by the explosion you would be knocked back.

If not that, could someone make an add-on when you fall and die realistically, like when you kill a mutalid, they don't fall on their backs, they fall and are animated when they hit the floor, such as their hands and feet spreading.


A bit off the centre, you could lose your legs and be stuck crawling, if you were just by the explosion you would be knocked back.
Shrapnel, you're forgetting shrapnel.

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Tea, anyone?