Author Topic: Infiltrators vs. Defenders  (Read 1541 times)

Infiltrators vs. Defenders

All new players are placed in Defenders. Infiltrators are chosen by host based on skill, teamwork, and maturity. Max 6 infiltrators. Defenders can build up the base. Weapons relatively 'bad,' realistic playertype used (1 shot = dead).




Inside the Defender's base.


The Defender's base.



The Infiltrator's base of operations.


Infiltrator's armory.

Good idea, weak execution. Build is pretty bad.

its meant for gameplay, not looks, come try.

As soon as i came out of the door, I was greeted by untold amounts of spam.



also, someone threw a grenade in the spawn room.

« Last Edit: November 23, 2010, 06:17:03 PM by alex dude »

Server is terrible, the defenders have to wait way too long for their weapons to respawn.


i goddamn hate when people throw grenades in the spawn room because they think the effect is cool

i goddamn hate when people throw grenades in the spawn room because they think the effect is cool
i goddamn hate when people complain about things completely unrelated to the topic for no reason

i goddamn hate when people complain about things completely unrelated to the topic for no reason

Its pretty related to the topic (See picture 3)

someone explain the point of this becuase I don't see it. also whats the point in a box with no opening