Poll

Is this possible?

Yes.
9 (31%)
No.
1 (3.4%)
Maybe.
1 (3.4%)
Yes, but it would take work
16 (55.2%)
No, too much scripting envolved.
2 (6.9%)

Total Members Voted: 29

Author Topic: Harrier Jet  (Read 3163 times)

This needs to be made, but bombs? No... Harriers are lightly equipped, extremely maneuverable jet planes, my uncle used to fly them in the Royal Navy till they scrapped them for helicopters.

This needs to be made, but bombs? No... Harriers are lightly equipped, extremely maneuverable jet planes, my uncle used to fly them in the Royal Navy till they scrapped them for helicopters.
Seriously? I thought the bombs where one of the main things that where on it. Ill take out the bombs, I guess.

I posted common sense and no one listens to it.  No, I'm not trying to be a troll, but telling you IT WON'T WORK!!!

Edit:  Looked at poll, and noticed uneducated votes.

I posted common sense and no one listens to it.  No, I'm not trying to be a troll, but telling you IT WON'T WORK!!!

Edit:  Looked at poll, and noticed uneducated votes.

Quick Reason for why you are wrong. We have helicopters, which are just VTOLS, that have a Helicopter Model.

[Space] Makes you go up,
[Forward] Makes you go forward.

Go to the Addons Section, And try out some of these Helicopters.

Maybe next time, if you don't try to be a smartass, you might sound smarter.

Arright, listen, the Twin Blade stops the Heli at any point and raises it, setting velocity at [0 0 5]
All the others only Add Velocity [0 0 5]  They would not stop it from the Drift, because It can only brake or Elevate.  It's impossible to combine these without being completely unreasonable, let alone Causing it to Brake and Rise at the same time is stupid, and you'll get nowhere.

He has a point there, you would need a button to lower the jet as well as take off. The shift key perhaps, because you don't actually need it while flying. You would have to slow down to land, Duh, but it would work

L = Lift
Space = Brake
Shift = Decend

Besides that, I believe that there are turret mount problems, Perhaps the Missiles from Drivers seat, and Door Guns elseware.
« Last Edit: November 27, 2010, 01:51:07 PM by SWAT One »

I was thinking with machine gun, it could swap cameras when you right click and go to the turret, and you could shoot the turret, but you couldn't move the jet, it would float exactly where it is leaving the pilot vulnerable.

If you think you have better ideas PM me, and I'll edit the request
 
« Last Edit: November 28, 2010, 01:26:37 AM by BioAce »

I've noticed that Magic Carpet like vehicles fall a distance if they aren't going anywhere. And there's no real need for a break, because if you press your Backwards key, whatever it may be keybound, you slow down, to a stop.

No, I said in my first post on this topic, There was te two scripts combined, and they wouldn't work, but what -Red- pointed out was very important, there would need to be the Brake, Ascending and Decending.  If the Plane Script were present, and the Harrier naturally hovered on its own, it would have drift, and the best thing to stop that with is Spacebar or Brake.

No, handicap that is what it is actually armed with, and I didn't get this from MW2 for the last time!
no harriers don't have miniguns under the nose cone on the loving spin around thing if you knew anything.   Note look up a picture of a harrier

badass harrier jump jet

or

gay mw2 jet

This is Blockland, not Counter-Strike.
Last time I checked Counter-Strike didn't have harriers, Nor vehicles for that matter.