Author Topic: Camera  (Read 1217 times)

We should have a camera that can take screenshots from a brick and go to a log that when mapped to a key you can see the picture and have it open as a print or something. The camera will most likely have to be evented.

Onactivate >> self >> setcameraangle >> North
Onrelay >> self >> takepicture

something like that so it's like a script and event thing.

 :nes:

Just use camera events and the default screenshot thing.

Maybe like this?

onActivate >> self >> setCameraAngle >> North
onRelay >> self >> takepicture [[JPEG]] [[C:/Users/%USERNAME%/Documents/]]

IMG Formats avaliable:
JPEG, BMP, PNG

How about that?


He wants to be able to do it automatically so that he can do something else at the same time. It's a great idea, although I'm not sure how possible.

you could just freeze your third person, if you want to do something else while taking the pictures


Would require both client and server to have the add-on. This makes for large inconvenience.

You want an event that forcibly takes screen shots for you? Hell no!

Maybe like this?

onActivate >> self >> setCameraAngle >> North
onRelay >> self >> takepicture [[JPEG]] [[C:/Users/%USERNAME%/Documents/]]

IMG Formats avaliable:
JPEG, BMP, PNG

How about that?

That sounds pretty good.

I'm working on a spy cam item that can take videos, and is... an item.
Maybe like this?

onActivate >> self >> setCameraAngle >> North
onRelay >> self >> takepicture [[JPEG]] [[C:/Users/%USERNAME%/Documents/]]

IMG Formats avaliable:
JPEG, BMP, PNG

How about that?

This is probably impossible.

I'm working on a spy cam item that can take videos, and is... an item.This is probably impossible.
That is kind of what i want.

We should have a camera that can take screenshots from a brick and go to a log that when mapped to a key you can see the picture and have it open as a print or something. The camera will most likely have to be evented.

Onactivate >> self >> setcameraangle >> North
Onrelay >> self >> takepicture

something like that so it's like a script and event thing.

 :nes:
yea but it is cool


I'm thinking this is to be used so that, for instance....

OnPlayerTouch>Namedbrick>TakePic>SetCamAngle>N