Poll

What do you think?

Yes
136 (55.7%)
No
29 (11.9%)
Couple of them have been made
26 (10.7%)
Support
53 (21.7%)

Total Members Voted: 244

Author Topic: TRON Add-ons  (Read 64649 times)

how are we going to make it look like we are holding it sideways when we activate it
Cant you make it so your arms are out like a hug and the model on your hands?

it would go through the palms unless its really tiny

>add hands to model
>make it fit good (no kiddies not in that way)
>???
>PROFIT

But they won't be colored the same as those that the people set their hands to.
Lots of people have problems with 'hands in the model'.

But they won't be colored the same as those that the people set their hands to.
Lots of people have problems with 'hands in the model'.
True.
Is it possible to make it just stay in your hand and move with it while you're walking?

I dont exactly understand what you are saying



I've been thinking about something.
There needs to be some code that gathers information about the player's avatar, mostly the hands. Once the color has been ID'd, it should be able to copy it to the animated hands by changing the HSV or RGB values.

Thus, hands on models fixed.

and exactly how the forget do you propose that is made possible


it'd be great to have but as of yet its impossible

and exactly how the forget do you propose that is made possible


it'd be great to have but as of yet its impossible
well maybe we could call truce...


the light disc now does this homing thing and orbits around things sometimes
but i cant figure out how to make a homing script for another projectile that it can make upon exploding that homes in on the sender to make it look like it returns


the light disc now does this homing thing and orbits around things sometimes
but i cant figure out how to make a homing script for another projectile that it can make upon exploding that homes in on the sender to make it look like it returns
Hmmm... So you can't have it just bounce off things and return when the user left-clicks?