Author Topic: Deadly Air  (Read 2900 times)

Yes i know i posted this for RTB but this one should be diffrent. like the closer you are to where the brick emits damage, the faster your health drops, should also have somewhat a holding breath limit or airtank limit as well.same concept for swiming but when you go deeper, you die faster.

maybe set a emitter to actually make a deathzone trigger.....

How would this be useful. What your wanting to put a death brick near your build so everyone dies that comes near it...

Yes i know i posted this for RTB but this one should be diffrent. like the closer you are to where the brick emits damage, the faster your health drops, should also have somewhat a holding breath limit or airtank limit as well.same concept for swiming but when you go deeper, you die faster.

the swimming thing isn't necessary unless you're planning to make some fricking underwater hide and seek.. seriously, where do you ppl come up with this stuff? Gmod?

How would this be useful. What your wanting to put a death brick near your build so everyone dies that comes near it...
no, like a realistic thing like lasers or if you made radioactive dump on the floor you can make it deadly, that kind of stuff.
no i didn't get this from anywhere else, i posted this idea lastime for RTB

for jucky:
yes i know RTB is a mod for V0002 so don't cry at me for that.

"the swimming thing isn't necessary unless you're planning to make some fricking underwater hide and seek.. seriously, where do you ppl come up with this stuff? Gmod?"

Actually i think that the swiming thing is a pretty good idea...if someone is wanting to have a real RPG then i could see the use in that..it would actually be pretty cool

oxygen under water would be nice.

i can make deadly air XD well anyways this is kinda a cool idea

Nitramtj made me some death triggers which are customisable.

They will be included with my space map and you are free to use them in your own map. Needs to be placed with F11 though. You can specify damage percent per second and even what message is displayed when you die >:)

Are you saying... radiation? Space? I like this idea! It would make my space ship RPG (on the way) a lot more realistic.

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Are you saying... radiation? Space? I like this idea! It would make my space ship RPG (on the way) a lot more realistic.

Well, you can make your own versions of it, each with their own message for the victim.

Like I have 2 types for my map. One does 25% damage per second and when it kills a player it says "%client got imolated in the sun" and I have another that says "%client drifted off into space".

You can set how much damage (percentage) it does per second inside the game. So you could make a player last one second or an hour depending on what you want. Only real limitation is that it does damage over time so you almost constantly get the "Ouch" signa and sound. That can a be a good or bad thing.

I will try and include a README with it so you will know what to do. Just have to wait for space map.

Cool. Thanks much, RW!

"the swimming thing isn't necessary unless you're planning to make some fricking underwater hide and seek.. seriously, where do you ppl come up with this stuff? Gmod?"

Actually i think that the swiming thing is a pretty good idea...if someone is wanting to have a real RPG then i could see the use in that..it would actually be pretty cool
i agree that would be awsome

Please do not bump old topics. I sense another noob that will be bumping topics.