Author Topic: TDM Playertype(realistic)  (Read 602 times)

We need a REALISTIC Combat playertype. By realistic I mean:
  • Lower jump, and a rest time in between jumps.
  • much slower crouch and an even slower time to crouch back down again
  • lowered health
  • NO CROUCH JUMPING
I am tired of the stupid TDMs where people just go around crouchjumpkilling. I can't stand that.
Also, on a side note, someone sohoudl create a weapon with realistic bullet speed, not like the 150fps stuff BL currently has.



We need a REALISTIC Combat playertype. By realistic I mean:
  • Lower jump, and a rest time in between jumps.
  • much slower crouch and an even slower time to crouch back down again
  • lowered health
  • NO CROUCH JUMPING
I am tired of the stupid TDMs where people just go around crouchjumpkilling. I can't stand that.
Also, on a side note, someone sohoudl create a weapon with realistic bullet speed, not like the 150fps stuff BL currently has.
1. crouchjumpkilling is a long word
2. Are you saying 150fps is too fast or too slow?

1. crouchjumpkilling is a long word
2. Are you saying 150fps is too fast or too slow?
It's slow enough that you could catch the bullet if it was in real life. Not even the worst airsoft guns go that slow.


It's slow enough that you could catch the bullet if it was in real life. Not even the worst airsoft guns go that slow.

You do realize we can't go any faster, right?
The engine doesn't allow it.