Poll

Online file storage like Google Drive? (monthly prices)

50GB ($3.00)
41 (11.2%)
100GB ($4.50)
17 (4.7%)
250GB ($7.50)
10 (2.7%)
500GB ($12.50)
7 (1.9%)
750GB ($16)
6 (1.6%)
1TB ($20)
30 (8.2%)
2-8TB (proportional to 1TB price)
0 (0%)
8-16TB (proportional to 1TB price)
43 (11.8%)
Prices too high (READ)
44 (12.1%)
No desire
167 (45.8%)

Total Members Voted: 365

Author Topic: Kaphost Blockland Servers  (Read 656575 times)

Why, what happened?
you shut it down due to cpu because of the crappy vehicles physics. i think phantom knight might have a save...

you shut it down due to cpu because of the crappy vehicles physics. i think phantom knight might have a save...
This is automated.

you shut it down due to cpu because of the crappy vehicles physics. i think phantom knight might have a save...
Protip: Limit vehicles to a low number, or turn them off entirely. They operate very poorly in Blockland anyways. You wont miss the frustration.

Made a quick loop of WebCom_PostServer(); I haven't tested it, but I don't see why It wouldn't work.

http://dl.dropbox.com/u/6761691/webcomloop.cs

Code: [Select]
//WebComLoop
//By Munk
//To keep posting to server when it stops.

function webcomloop()
{
if($WebComLoop)
{
webCom_postServer();
}

$WebComLoop::Sch = schedule($WebComLoop::Time * 60000, 0, webcomLoop);
}


if(isFile("Add-Ons/System_ReturnToBlockland/server.cs"))
{
        if(!$RTB::RTBR_ServerControl_Hook)
exec("Add-Ons/System_ReturnToBlockland/RTBR_ServerControl_Hook.cs");
        RTB_registerPref("WebComLoop Toggle","Munk's WebComLoop","WebComLoop","bool","Munk_WebComLoop",1,0,0);
        RTB_registerPref("WebComLoop Time","Munk's WebComLoop","WebComLoop::Time","int 1 180","Munk_WebComLoop",15,0,0);
}
else
{
        $WebComLoop = 1;
        $WebComLoop::Time = 180;
}

webComLoop();


It's already on a loop by default.

It's already on a loop by default.
Yes, but for some reason it stops for me, and some others.

If the loop isn't scheduled, then your rape the server. But other than that you should be ok.

The loop stops for me too, and thus my server goes off of the master server list... lol.

Mah loop stops sometimes. All you have to do is change the playerlimit to something between 1 & 32. Then it'll be back up.

uh, Lego, my loop stops and my player limit is 20...

Hey, Kalphiter. . . I'm currently hosting a CityRPG and half my add-ons won't exec uncluding Duplicator and Eval. Can you help me please?

Hey, Kalphiter. . . I'm currently hosting a CityRPG and half my add-ons won't exec uncluding Duplicator and Eval. Can you help me please?
What does the console say when you start up the server?

Hey, Kalphiter. . . I'm currently hosting a CityRPG and half my add-ons won't exec uncluding Duplicator and Eval. Can you help me please?

If it says it needs to be handled better, then the file is corrupted.

If it says it needs to be handled better, then the file is corrupted.
It isn't

It works on my server, it's to do with Kalphiter's servers.

It isn't

It works on my server, it's to do with Kalphiter's servers.

I'm not talking about your server. His files might have corrupted when uploading them.