make a brick use VCE events to have me gamble point values when i type in the word "gamble"
Well it could be something like this:
OnPlayerTalk/Self/IfValue[<var:cl:lastmsg> == gamble
OnVariableTrue/Self/modVariable[point] set (0)
OnVariableTrue/Self/modVariable[point] getRandom (10)
OnVariableTrue/Client/centerMessage["Point gambled: <var:br:point>"]
But I don't really get what you are saying