Author Topic: OnPlayerActivated  (Read 1682 times)

I don't even know if its possibly.  Events are for bricks, I have no idea how a brick could sense when a specific player is being clicked on.
But I'm probably wrong.

I have no idea how a brick could sense when a specific player is being clicked on.

Onbotactivated kind of does that.

Just saying.

I don't even know if its possibly.  Events are for bricks, I have no idea how a brick could sense when a specific player is being clicked on.
But I'm probably wrong.
maybe if the event is done to a spawn? sort of like a vehicle spawn can be evented with onbotactivated, a player spawn can be evented with onplayeractivated?

maybe if the event is done to a spawn? sort of like a vehicle spawn can be evented with onbotactivated, a player spawn can be evented with onplayeractivated?

It would have to work for any brick, as player spawns act as normal bricks. Vehicle spawns are vehicle spawns just as music bricks are music bricks. But a spawnpoint is a normal brick, and therefore the event would have to for all bricks, not just a spawnbrick. I'm not sure how this would work out.

This shouldn't be hard.

There are many things that do similar things right now.

OnBotActivated/Touched
OnMinigameDeath/Kill
OnChatMessage

etc

I Have A Request...(Look At This Subject)

User was banned for this post
« Last Edit: March 04, 2011, 07:16:57 PM by Badspot »

Get out, blocklander. Changing the topic subject can get you banned. YOU get a life, so forget off, hypocrit.

I Have A Request...(Look At This Subject)
Shut up
Don't bitch because your little need isn't met.
Thought it was blocklander who posted the topic
« Last Edit: March 04, 2011, 05:02:36 PM by Mr.jacksaunt »


It isn't possible without adding a ton of extra things.

I Have A Request...(Look At This Subject)

User was banned for this post
Wtf

I saw the avatar and was like "When did I ever get banned?"
Lol.


I Have A Request...(Look At This Subject)

User was banned for this post
It's funny cause the thread wasn't derailing at all