reusing the image, but just to show how the stuff may look. a majority of the adventure thing will require brown townyzing evidence.

so here's how it would work
Select an object from the evidence inventory and say, for example, "brown townyze shard of glass."
This would show up options that Bostache will begin to think about, such as where it came from, what it has to do with the case, and who may have held it. At the end of each case you have to send a small report on who the murderer is, the main evidence used, the date, the deceased name, and etc. With more of a supported claim Bostache climbs the ranks, and levels up. Rankings don't really matter, they'd either just unlock a new costume or upgrade your office. Leveling up will obviously improve fighting the ravenous. Soon, you unlock spiritual retrocognition that helps Bostache by talking to spirits in the past for advice, usually with his past professor/mentor whom taught him to be the crackshot he is now. Even cooler, Bostache will be able to use Human Interception, which allows him to read the small thoughts that people may be hiding. It's not like you can use it and he'll say "stuff i hope he doesn't figure out im the murderer," these will extend the evidence brown townyzing options.
by the by will use extreme detail sprites!!!