ut acknowledging her morning after.
Still, do or do not; there is no try. Tripping over the gauntlet and faceplanting into the fence does nothing but bloody your nose and besides, the fence likes it. —And anyway I’ve got angels of my own to wrestle with. (The themes of seduction and colonization running just under the surface of urban fantasy, say.)
But:
(And I don’t yet know for sure quite what to do with this which is why it’s being stuck over here to one side as a parenthetical—)
There’s this thing Nisi Shawl didn’t say so much as allude to and play with, on a panel at the 2009 World Fantasy Convention:
What I said was that some critics had called cyberpunk a reactionary response to feminist science fiction. This is true. Specifically, I’m pretty sure this is something Jeanne Gomoll, among others, theorized about.
I brought up this point because though I don’t personally believe that cyberpunk was a reactionary response to feminist science fiction a) It’s an interesting premise to examine; b) Examination leads me to think that while cyberpunk and the cyberpunks were not antagonistic to feminist science fiction, part of the media hype surrounding it was an attempt to find something, anything to look at other than feminist science fiction; and c) Parallels can be drawn between the popularity/commodification of cyberpunk and the popularity/commodification of steampunk in relationship to, respectively, feminist science fiction and speculative fiction by POC. Also, I was being somewhat provocative, which I think is kind of my job on a panel: to entertain as well as educate.
This isn’t about steampunk, dammit; I’m not trying to kick it once again. (Here, have some lovely steamy boosterism from Nisi Shawl, a glorious backing-up for a good hard run at the damn thing.) —It is an interesting premise to examine—note the elision to genre-as-marketing-category in the above, which is where marketing dollars pool, instead of fears; but remember that marketing dollars have fears of their own.
But this is about urban fantasy, and while I know for a goddamn fact the way only someone who’s lived through the past forty years can know that history doesn’t progress, not any more than evolution does, that any narrative here is necessarily constructed by a guiding, editing, distorting hand without which you have just a bunch of stuff that happened, and while I’d never presume to call urban fantasy qua urban fantasy in any way a feminist genre—it is more concerned, much more fundamentally concerned with gender and interpersonal relationships than cyberpunk ever was, and while I’d never make the assertion that the leather pants and the elves in sunglasses and the vampire CEOs and etc. and etc. are in any direct or meaningful way an offshoot of or outgrowth from or improvement on cyberpunk—don’t get distracted by the dam’ furniture—
Still. The idea won’t leave me alone, is all I’m saying.
But anyway the urban fantasy crew for whatever bucks it might bring in is still I gather second class in the Beowulf game; fangforgeters, they’re called, and paranormal romance is said too often with a sneer; I know, I’ve felt it on my own lip more than once. —It’s late. I’m digressing. There’s other moves to make. I need some sleep.
—Filed 10 days ago to Paralitticisms; Comment.
Trapped—in a world he never made!
Abhay—I’ve told you about Abhay, right?—starts off talking about X’ed Out and Joe the Barbarian but ends up making one of those salient points about the differences between Grant Morrison’s Invisibles and his Batman, and what happens when the bald chaos magician tries to become /become/ «become» the hairy-chested love-god.
Obversity.
There’s every now and then the occasional moment you can look back at, point to, a specific slice of spacetime where you can say there, that’s where the science dropped. —A while ago Felicia Day went and said this about a book by M.K. Hobson, friend of the pier:
For those urban fantasy fans out there, just read a really fun fantasy-steampunk-western-romance called “The Native Star” by M.K. Hobson.
And when I saw that I said to myself now waitaminute what on earth is she doing calling out a steampunk novel to urban fantasy fans? Because I mean on the one hand, goths who just discovered brown. On the other, leather trousers half-undone. But there came a tapping on my shoulder and a light was glaring in the corners of my eyes and when I turned to look I was struck dumb at that very instant by the insight:
Steampunk is the fantasy to urban fantasy’s SF.
You remember what I told you about how we were gonna abstract it up and out? How you shouldn’t get distracted by the furniture of swords and rings and rocketships, or zeppelins and tramp stamps? —Yeah. Like that.
In this book I argue that there are essentially four categories within the fantastic: the portal-quest, the immersive, the intrusive, and the liminal. These categories are determined by the means by which the fantastic enters the narrated world. In the portal-quest we are invited through into the fantastic; in the intrusion fantasy, the fantastic enters the fictional world; in the liminal fantasy, the magic hovers in the corner of our eye; while in the immersive fantasy we are allowed no escape. Each category has as profound an influence on the rhetorical structures of the fantastic as does its taproot text or genre. Each category is a mode susceptible to the quadripartite template or grammar—wrongness, thinning, recognition, and healing/return—that John Clute suggests in the Encyclopedia of Fantasy (338-339).4
—Farah Mendlesohn, Rhetorics of Fantasy
4. Clute and I have had a number of discussions over which formulation of the grammar of Full Fantasy to use here. Clute being Clute, the formulation has gone through several revisions, rethinkings, and renamings. In the end, and knowing this is not his preference, I have chosen to go for the most physically accessible formula; that is, the version in the Encyclopedia.
So I was working my way through Mendlesohn—remember Medlesohn? This all started as a sequence of posts about Mendlesohn—and hit that passage right there in the introduction and had to stop. A grammar? Of fantasy? Qua fantasy? What on earth was this thing, with its talk of stages, categories, wrongness and thinning, recognition and return? I didn’t (and don’t) have a copy of the Encycolpedia myself; Clute I knew only vaguely as a critic (and spoiler) of some renown; Mendlesohn doesn’t spell it out much beyond the above, and some tantalizing hints throughout the chapters on her own quartered circle—but she did pick the most physically accessible of the possible formulæ, right?
Well, at $150 a pop, not so much. —And yes the library has a reference copy, but easy Annoying Oranges free every time: a Google or three, and there we were: a talk given in 2007, making this if not the vision or thinking or naming close to that which Clute might rather Mendlesohn have used, at least a candidate rather close in time to the composition of the above.
Go on then, read it. —Even though I’ll be summarizing (in my own idiom and for my own purposes), you’ll want it under your belt so you can see for yourself where my model of her model of his model gangs agley.
Just—remember, okay? All models are wrong—but some are useful.
Clute’s model—at least as presented in this talk—isn’t just a quadripartite template for fantasy, but a triskelion encompassing, well, everything: the fantastika, which is another way of saying /fantasy/ or «fantasy» (or «smoke», or /mirrors/): “that wide range of fictional works whose contents are understood to be fantastic.” —This fantastika is posited as a Dionysian return of that which had been repressed by the cool, composed Appollonian excesses of the Enlightenment; by 1700, Clute notes, (at least within English literature),
a fault line was drawn between mimetic work, which accorded with the rational Enlightenment values then beginning to dominate, and the great cauldron of irrational myth and story, which we now claimed to have outgrown, and which was now primarily suitable for children (the concept of childhood having been invented around this time as a disposal unit to dump abandoned versions of human nature into).
This stuff, this fantastika, “the irrational, the impossible, the nightmare, the inevitable, the haunted, the storyable, the magic walking stick, the curse,” (the rocket, the ring, the sword, the goggles, the guitar) are then pressed into service as a means of dealing with those world-changes wrought by the aforementioned Enlightenment, the geist haunting the Zeit, the “World Storm” in the title of his talk: the unchanging state of constant change brought on by the onrushing Industrial Revolution, the Singularity that has always already been happening for some time now. —Clute identifies three main modes of this fantastika as of the twenty-first century, and bemoans their names: Fantasy, Science Fiction, and Horror—modes, mind, not genera, not idioms, not category fictions, not rigorously defined academic exercises, but modes, each passing through or touching on four basic stages of story, each differentiable by the skew it brings to those stages, the way they roll through the fingers and trip from the tongue:
* Fantasy, as noted, begins in wrongness, proceeds through thinning, has a moment of recognition, and then returns by turning away from the world storm;
* Science Fiction begins with the novum, the new thing, proceeds through cognitive estrangement on its way to a conceptual breakthrough, and ends up in some topia somewhere, in the eye of the storm perhaps, or somewhere through it, past it, beyond;
* and Horror, which begins with a sighting, then thickens about our protagonists until it can revel in the moment when we cannot look away, and leaves us shivering in its aftermath.
Or, if I might boil it all down to a grotesquely simplified reduction: a rejection, a celebration, a surrender.
Are there problems with this model? Oh yes. How could there not be? Setting aside for a moment how easily and even treacherously the one mode can slip to another within the same story, passage, sentence, you start squinting too closely at the details; who among us has not celebrated their surrender to something rejected? (We are Legion; we contain multitudes.) —No, I’m looking at the kernel of it all, the bedrock assumed beneath our collective feet:
—given the obvious fact that only bad worlds are storyable—
And oh, but this is CrCIA-continuity, this is someone always insisting the stakes must be higher, this is someone just stopping in the face of the problem of Utopia, this is why movies suck and television doesn’t and the difference between Marvel and DC and this is much too much to go into right now but most of all it’s wrong, I mean let them be mindful of death and disinclined to long journeys, yes, but for forget’s sake they will still be storyable, will still have stories, stories I at least want to hear and see and read—
Oh but that’s a tangent. Excuse me a moment. Ahem and all that. —What I meant to say was problems aside the simple clarity that triskelion brings to any discussion of the phantastick (to use my own preferred bumbershoot) is a powerful explanatory tool: one can easily see now why Star Wars is fantasy, and Star Trek is science fiction, and how delightful it is to consider Last Night as a gentle, whimsical, Canadian horror film.
And steampunk, well: but here’s another place the model starts to break. —Oh it’s fantasy, all right, whether there’s zombies or not; it is a nigh-desperate attempt to return, to reject, to recognize, but look at what’s being recognized, look where we’re returning: we don’t want the world-storm not to have happened. We want to go back to when it all began and try to do it over again. To ride it out better this time. To restart that Singularity, to make sure we get the zeppelins, dammit, and the goggles, and all the adventurous history this thinned mean world of ours won’t let us have. —Steampunk wants a mulligan on the Industrial Revolution, because what if? What if we had?
(—But that also requires a mulligan on imperialism. Oh what if. What if we hadn’t.)
So it isn’t as simple as all that, this celebration of something rejected, this adamant attempt once again to duck some awful, ugly truths. Still I think the triskelion helps us catch a glimpse of why it is the Great Steampunk Novel’s an asymptote no Icarus has yet managed to brush.
As for why urban fantasy’s really SF, well—
—Filed 12 days ago to Paralitticisms; Comment [4].
On a clear day you can see forever.
Julian Assange : Tim Berners-Lee :: Martin Luther : Johannes Gutenberg
QFMFT
“It’s a bit of a wonder to me that there are so many people who remain a-quiver with anger over the fading heyday of crit-theory jargon in the humanities when there are fields of professional training as chock-a-block with buzzwords as ‘strategic management’ appears to be.” —Timothy Burke
So yeah, about that Patton Oswalt essay—
One rather wishes he’d been better versed in the critical nuances of SF; he might then have been familiar enough with the concept of “cosy catastrophe” to realize what was staring at him from the mirror at the end of his screed. —Thing about pieces like this and the terribly similar “Alex Chilton” essay from Joshua Ellis is they suffer from what it was Pauline Kael never said about Nixon: the only proper response to noticing that everyone in contact with you works the same dam’ cultural referents these days isn’t OMG looming geek monoculture but damn I need to get out more.
Ambit valent.
Looking over the last entry in this occasional series I am, well, flummoxed; it’s a long and shaggy mess, isn’t it, and what I’d thought was the crux of it all—the omphalatic hinge?—got rather lost in all the noise.
—Probably doesn’t help that I hadn’t the faintest idea what that hinge even was until I’d written over half of it.
The which being: this whatever-it-is-we’re-pointing-to, this urbane phantasm, this lupily dhampiric gamine in an Eddi and the Fey T-shirt knotted up to show off a tramp stamp, this genre is essentially a superposition of two (to me) wildly disparate concerns, approaches, skillsets, Anschauungen: on the one hand, the broadly generalized concerns of what you might call primary world fantasy, where rather than haring off through wardrobes after magic rings beyond the fields we know, one seeks instead to take what wonder-generating mechanisms might readily be to hand and attach them however slap-dashily to real and concrete pieces of the world about us; tipping over stones and peering around corners and turning on lights after everyone else has left to show us the stuff we suspected but never believed could be true, not like that—the very general sort of thing any fantabulist worth their salt’s been getting up to for the past several centuries, made special in this particular only because so many of us here and now live in these relatively new things called cities; look! What changes might they ring on all the old tricks in our packs!
And then on the other hand, Anschauung no. 2: the fears where genre’s pooled: the prickly relationships now between power (and violence) and gender; the ways in which those relationships have changed suddenly, or how we’ve suddenly noticed they’ve been changing all along—or haven’t, at all, despite what you might think, might want, might hope—and how all those changes, or those things that stubbornly refuse to change, upset all manner of privileged applecarts and unsettle—make storyable—so much that we yet unthinkingly take for granted when it comes to power and gender (and violence); look! What changes this might ring on all the old tricks in our packs!
—Changes which have been happening (or not yet been happening dammit) in no small part due to these relatively new things called cities so many of us have been living in lately. I mean, you put it that way and all.
I’m left thinking—when I look at it this way, from this angle, with this set of vectors in mind (who was it who used to talk about how there were too many notes that had to be played but couldn’t be blown through a horn all at the same time so instead you play them one after another really fast instead, an allusion of chords? Sheets of sound? Was it John Coltrane? Yeah okay never mind), what I’m left thinking of (again) is the Engineer and the Bricoleur—the differences between coolly designing a system from the top down, and shaggily building a system from the bottom up; clean clear processes and principles thought through and carefully set down against solving the immediate problem that presents itself with whatever’s to hand and then up and on to the next—there’s a dizzying gulf between these two approaches, these disparate Anschauungen; it’s hard to keep the needs and goals of both in mind at once, and maybe this is why I keep flipping the coin over and over in my hand, startled every time the other, different side’s revealed—but look! It’s all one thing! And yet—
Probably doesn’t hurt that William Gibson has been twittering up the distinction between genre and narrative strategy that was I think made about him and his work by was it Dennis Danvers? I think? —And yes, it’s specifically SF-as-genre versus SF-as-narrative-strategy, but let’s pretend for a moment we can generalize it, unpack any intent from its strictures and look at each one by the other for a moment because this distinction’s gonna become important and you don’t want to be tripping over the furniture of swords and rings and rocketships when we abstract this stuff up and out, and for forget’s sake let’s all be as charitable as possible when regarding the connotative sneers that inevitably attach themselves to genre whenever it’s teased out like this; there’s some value to the exercise I think if we all keep our hackles down—ain’t nobody here Docxtrinaire, okay?
Where was I? —Genre, narrative strategy; urban fantasy; wonder-generating mechanisms, power and gender, love and violence; cables and snakes and pythia. Right. —If one approaches urban fantasy as a genre, as a category fiction, as a transaction between a writer and an emergent and self-organizing audience with certain expectations that actively seeks out the sort of thing it likes because it likes that sort of thing; if one wishes to maximize the return (of enjoyment, of feedback, of reader response) on one’s investment (because who wouldn’t), one’s going to take a look around at what went on before to suss out the processes, the systems, the rules or at least the common threads before one sets out to build one’s own, and looking about one would see Buffy and Anita Blake and Mercy Thompson and Jayné Heller and Kitty Norville because there’s the bottle and there’s the lightning and one would be ill advised to push too far beyond (there are rules; there is a process; the audience likes what it likes and will tell you if you listen): and so one ends up with a Strong Female Character who deals with a supernatural intrusion either openly or clandestinely with some nominally masculine, appropriated power—a Phallic Woman, to put rather a fine point on it—and as one merrily sets about storying the hell out of a wonder-generating mechanism built along these lines, one can’t help but subvert and uphold, interrogate and reify all manner of gender roles and the power rules that they imply.