Author Topic: hurry give me some enticing walls of text  (Read 2205 times)

Im tired as hell but i cant sleep becuase i lapse into morbid, disturbing, and horrific nightmares no mortal should expirience


get me paragraphs of random stuff to keep me awake till 4 am (15 minutes from this post) at which time ill be home free to play minecraft


your not helping, i can feel myself slipping back into my mind hell

omgomgmogmogmomgomog ummmmmmmm


errrrr



uumumumu




iddkki


errrrg


HINNNNNG



watch youtube

Also,I have the similar issue except it's when Im awake at night...dont laugh.



ONCE UPON TIME

LITTLE BOY FOUND NECKLACE OF SUPREME WIMPYNESS

IT ATTRACTED BULLEHS

HE WAS SAVD BY AMAZERING SUPAH HERO

WHO LET HIM INTO HIS SECRET LAIR IN THE DAILY BOOGEL BUILDING

THERE WERE PROSTITUTES THERE.

SUPAH ERO cigaretteOT CONDOMS

AND THEN HE WENT TO SLEEP IN HIS MIND HELL

Googled long store
So you can anyway imagine the grin on my face when I tripped over Mendlesohn’s Corollary to Clarke’s Third Law:

    Any sufficiently immersive fantasy is indistinguishable from science fiction.

Problem being she’s talking about immersive fantasy, and she classes or tends to class urban fantasy, the thing we’re pointing to, as intrusion.

—I’m gonna have to get into this, aren’t I.

Farah Mendlesohn sat down to grapple with the rhetorics of fantasy; she stood up with a taxonomy for organizing all of fantastic fiction, every last drop of it, based on the narrative strategies, the rhetorics used to establish the relationship between the normal, the disputable here of us, and the numinous, the ineluctable there beyond the fields we know—a sound basis for a system of describing (and not prescribing) fantasy as she is wrote, you’ll agree. (—What else is there?) —Her taxonomy, then, proposes four means whereby this relationship is inscribed, interrogated, upended and maintained:

    * the portal/quest, in which we go from here to there;
    * the immersive, in which there is no here but there;
    * the intrusive, in which there comes here and must return;
    * the liminal, in which there was here all along.

So. Four. (With yes an implied fifth, and an obvious sixth. —But for now, four.) —Why only four? Why these four? —Well.

A while back I found myself idly toying with ways to structure and organize loveual imagery, energy, symbols and roles, flows of power and expectation, something a step or two beyond the brutally stupid dichotomy we’re mostly stuck with, the masculine, the feminine, which all too often boils down to the merely phallic. —Why, even Freud, who thought long and hard about this sort of thing, once said,

    if we were able to give a more definite connotation to the concepts of “masculine” and “feminine,” it would even be possible to maintain that libido is invariably and necessarily of a masculine nature, whether it occurs in men or in women and irrespectively of whether its object is a man or a woman.

And not all the handwaving footnotes in the world can keep me, even here in the comfortable lap of 21st century cisgendered heteronormative privilege, from calling that out as the most specious of bullstuff, a definition desperately trying to maintain the worldview in which it’s relevant. —Nonetheless, he did, and it did, and look where it’s all gotten us: bros before hos, amirite?

Anyway. At about the same time I was re-reading Red Mars, and so once again got caught in the seductive grip of the Greimas semantic square:

S, anti-S, negative S, anti-negative S.

Proposition S; the opposite of S; the negation of S; the negation of the opposite of S. No simple dichotomy, this! (And it’s just the first stage.) —What I ended up with, then, looked something like:

Penetrating; Enveloping; Penetrated; Enveloped.

I tried to go with terms at once as suggestive and yet love- (and gender-) inspecific as possible—wait, you’re saying, the four, what on earth does all this—with the penetrating, and the enveloping, I mean, any of us, male, female, straight or gay or polymorphously whichever, cis or trans or not at all partaking, any of us—fantasy, you’re saying, urban fantasy, what does this have to do with—we can all identify with penetrating, or enveloping (I almost went with swallowing, but that’s a bit too too, you know?), with being enveloped, with being penetrated; we can all see them as valid stances, as desires, as starting points each as proper as the other, right? —Seriously, you’re saying, what does this have to do with the urban fantasy as sf and that taxonomy you were, and I’m saying patience, watch, count it off, do the math, look at them over there, they figured it out—

It’s a trifle, is what it is, a toy. I mean, I trust it demonstrates how easily the brutally stupid dichotomy can be disrupted, but Christ, anyone who thinks about it half a moment can see that. —And yet it keeps coming back, doesn’t it? Men do this. Women want that. Way of the loving world. —I mean look where little ol’ cisgendered mostly heteronormative masculine me put the penetrative end of things, huh? Proposition S. Look how everything else gets othered by that placement, with all the opposing and the negating. —“The power involved in desire is so great,” says Delany, responding to (among other things) that Freud quote above,

    that when caught in an actual rhetorical manifestation of desire—a particular love act, say—it is sometimes all but impossible to untangle the complex webs of power that shoot through it from various directions, the power relations that are the act and that constitute it.

The obverse, the reverse.

love and loveuality, desire and power, it’s all too terribly complicated for simple logical constructs to contain. The models are all wrong and useless. You start to feel like Two-Face in the Grant Morrison – Dave McKean Arkham Asylum, weaned by well-meaning psychotherapists from the binary limitations of his ghastly decisive coin to the six-fold options of a die, multiplying the ramifications of every choice he makes up to the paralyzing forest of possibilities in a decision-making system based on the fall of a pack of Tarot cards—he pisses himself, unable to decide which way to turn. No wonder the brutally stupid dichotomy keeps coming back! It’s wrong, but at least it gets things done!

But: if we replace the love with rhetoric—

The map of fantasy.

Two sides, normal and numinous, here and there; the membrane between them (for how else could we tell the two sides apart, or that there were two at all? —Remember: the rhetorics each in their own way inscribe and maintain the relationship between the two, which depends upon that difference); the crack within the membrane (for how else could the light get in? how else would it all be storyable?)—just adjust which is where as you go and oh do let’s be blunt about it: we (along with the protagonist) set out from the normal through a portal on a quest to penetrate the numinous; we (along with the protagonist) are utterly immersed in the numinous as it envelops us; we (along with the protagonist) are intruded upon by the numinous as it penetrates our normal world; we (along with the protagonist) find the numinous enveloped within us, a tremulous limen within our grasp. —Take the portal/quest, the ur-fantasy for most of us, and set it in the role of proposition S; the rest, oppositions and negations, fall neatly into place.

I think this is becoming more clear?

Now one of the reasons I like arranging Mendlesohn’s taxonomy this way is it helps to visualize the pitiless logic of here and there that underlies it all (oh, but be careful! Such logic is seductive, and narcissistic: in love with itself it ignores anything that isn’t, and always risks turning brutal and stupid. There is an implied fifth, of course: everything else. And also the obvious sixth: none at all. But for now let’s stay in the square). But also: there’s the rhetorics primarily associated with each type:

    * the portal/quest, as previously discussed, depends upon the didactic to tell the world as it is to its protagonist, and us;
    * the immersive plays with ironic mimesis, its po-faced protagonist taking for granted things we’d find most extraordinary;
    * the intrusive pushes and pulls its protagonist (and us), depending on latency (for irruptions must always prove short sharp shocks);
    * the liminal eschews its protagonist and reaches up to us direct, through the dialectic between the reader and the work.

Take these, hang them about the square, and lift it all up to the next stage (I did warn you that the square was but the first move we could make):

Thickets and mud! And blizzards!

And we start to see some of the moves hinted at in the taxonomy, the ways the sets can fuzz, and not: that the didactic of the portal/quest can shade to ironic mimesis, as its protagonist learns the ways of the world, and can reach even for an archly knowing dialectic with the reader, but can’t except in the very opening pages do much with latency—there is a door and we will go through it in this scheme of things. Why wait? —That the ironic mimesis of the immersive can always go didactic to drop some (forgive the term) science on us, or play with the latency of the wonders it cannot admit it delivers, but can never reach for that dialectic which breaks the seals between its there and our here, threatening the illusion of immersion. —That the latency of intrusion can use both ironic mimesis and a knowing dialectic in its arsenal of pushes and pulls, but can never come right out and and say what’s happening, flatly, and expect to pull it off. —That the liminal can use—must use—both latency and the didactic to keep us at once engaged and at bay, but would (ironically) find ironic mimesis too open and direct an admission of the wonders it’s always on the edge of revealing.

As, I mean, a for instance. Don’t take my word for it. I’m just loving around at this point. —Christ, I haven’t even gotten into how this all does and doesn’t work with the Cluthian triskelion. —Mostly what I need for you to understand before we take our next step is this: that Mendlesohn sees the immersive school as having the most in common with the “closed” worlds of SF, which is what her corollary means, and why my grin’s provisional at best; that she classes urban fantasy as intrusion, as stories of push-me–pull-you latency, and thus not SF at all, at least not in that sense.

But—

As Mendlesohn herself notes (citing among other works Perdido Street Station,) an immersive fantasy can host an intrusion.

I’d argue in turn that an intrusion not successfully beaten back must then become an immersion.

Thus as to how it is that urban fantasy must necessarily be SF, you see—

—Filed 1 day ago to Paralitticisms; Comment.
yes he said yes he did Yes.

“—and the tall coves and the magazine in the morning Uncle Thomas and Aunt Dahlia and Uncle George and the devil knows who else from all the ends of Jolly Old and the colonies and the school girls all clucking outside the girls school where I may have said one or two things amiss and the poor Drones members slipping half asleep into their drinks the vague fellows such as Bingo asleep in the shade on the steps of Twing Hall waiting for the sermon handicap to begin—” —Molly Bloom Wooster
Woe. Mirth. Wedding. Birth. Christening. Dearth. Heaven. Hell. The Devil His Own Self.

The house lights are flashing, folks; Chase, Book Two of Dicebox, is now underway. (—But stop a moment on the way to your seats: bound-paper copies of Wander, Book One, are now available for pre-order in the lobby.)
Wer doin it worng.

A particularly powerful Glenn Greenwald column commended to your attention.
forget a bunch a God.

Cindy Jacobs is a snake-oil huckster with a stack of unsold books to move who’s decided to tell us all that the blackbirds of Beebe were slaughtered by God because we went against His will and repealed Don’t Ask, Don’t Tell.

To which I can only say, God? Next time You want to send a message? —Try Western Union. The only moral, ethical, righteous, human response to a God that is this cruel and this petty and this smarmily vain, this pathetic, is to turn and walk away.

“In a just universe, you burn in Hell. Forever.” —If so, dear God, forget You. You made us better than You knew.

—Filed 4 days ago to Squawkbox; Comment [1].
Winter finds out what summer lays up.

Reading too much to make up for some time when I wasn’t reading nearly enough. Looking back over recent scenes and grimacing at the clangor of the language; didn’t I hear any of that when I set it down? No? At least I’ve pressed on past what there was of no. 12 last week. —Also, last week I set up the new bookshelves and now my office-cum-library is finally for the most part settled; there is a place for nearly everything, and nearly everything is in its place; but if I buy another armload of books I’ll need another set of shelves, dammit. (The Spouse asks whether I’ve thought of taking some back, and laughs pitilessly at my quizzical confusion. —Back? Back where?) —Waiting, waiting: that one thing depends on year-end meetings pushed into the year begun, the one story out making the rounds still hangs fire (almost six months gone, now): perhaps I should get more than a line down on the next? If writing no. 12’s like pulling teeth? But no: the web is a customer service medium and real editors ship, dammit, and don’t talk to me about teeth. —At least I’m sparing you my insights into Mary Poppins as an urban fantasy. —I’m feeling the itch to redesign, to rip the pier and the city down to the foundation stones and rebuild it all leaner and cleaner; it is to be hoped good sense will prevail in this (as in all things), but the nights are long these days. —Anyway, that’s by me. How’s your discontent?
This still isn’t about steampunk, dammit.

But via Jess Nevins I learn of Beyond Victoriana, dedicated to “multicultural steampunk and retro-futurism—that is, steampunk outside of a Western-dominant, Eurocentric framework.” —Updates every Sunday and Wednesday.
Testify.

    Chairperson
    Mr. Slackmeyer, wouldn’t you agree that the most indefensible aspect of your tax cut proposals is the unconscionable way in which they favor the rich?

    Phil Slackmeyer
    No, sir, I certainly would not. If we’re going to avoid an economic Anzio, then we have to move boldly. We can’t afford to engage in a fiscal Battle of Midway without our captains of industry! From past experience, we know that the well-heeled are the only class that can be depended on to put their tax cuts into savings and investments.

    Chairperson
    And the poor?

    Slackmeyer
    Studies show they tend to blow it all at the track.

—Filed 9 days ago to Squawkbox; Comment.
The best of the web.

    But what happened inside the Starlight Lines employee forum was even stranger than that. Because it was buried one password and six clicks into the site, only a few dedicated people found it, and found each other. And once they were there, they started roleplaying Starlight Lines, and didn’t stop evolving a long and bizarre narrative for the next thirteen years. When TDV died I moved the forum to my own hosting; every so often one of the players will poke me because something’s broken, and I’ll eventually fix it and they can carry on with their adventures. It’s been thirteen years of hosting an accidental community. It’s somewhat like ignoring the vegetable drawer of your fridge for a year, then opening it to find a bunch of very grateful sentient tomatoes busily working on their third opera. It’s one of the most remarkable things I’ve seen on the internet and I’m honoured to have inadvertently helped create it, not least because it got me a few fun speaking gigs.

That’s Yoz Grahame, webhacker for the old Douglas Adams Starship Titanic game, showing up in a massive thread about the game to drop some backstory, of which the above is just an amuse-gueule.

—Filed 9 days ago to Poprocks; Comment.
Anent the preceding:

I feel a bit sheepish over how I left the problem of steampunk, for all that this isn’t about steampunk, and won’t be, dammit; a bit glib, to toss off Íkaroi and asymptotes without acknowledging how any one of us worth our salt should take a fence planted and a gauntlet thrown like that: back up for a goddamn running start. —And I never should have linked to Catherynne Valente’s magisterial rant witho

ut acknowledging her morning after.

Still, do or do not; there is no try. Tripping over the gauntlet and faceplanting into the fence does nothing but bloody your nose and besides, the fence likes it. —And anyway I’ve got angels of my own to wrestle with. (The themes of seduction and colonization running just under the surface of urban fantasy, say.)

But:

(And I don’t yet know for sure quite what to do with this which is why it’s being stuck over here to one side as a parenthetical—)

There’s this thing Nisi Shawl didn’t say so much as allude to and play with, on a panel at the 2009 World Fantasy Convention:

    What I said was that some critics had called cyberpunk a reactionary response to feminist science fiction. This is true. Specifically, I’m pretty sure this is something Jeanne Gomoll, among others, theorized about.

    I brought up this point because though I don’t personally believe that cyberpunk was a reactionary response to feminist science fiction a) It’s an interesting premise to examine; b) Examination leads me to think that while cyberpunk and the cyberpunks were not antagonistic to feminist science fiction, part of the media hype surrounding it was an attempt to find something, anything to look at other than feminist science fiction; and c) Parallels can be drawn between the popularity/commodification of cyberpunk and the popularity/commodification of steampunk in relationship to, respectively, feminist science fiction and speculative fiction by POC. Also, I was being somewhat provocative, which I think is kind of my job on a panel: to entertain as well as educate.

This isn’t about steampunk, dammit; I’m not trying to kick it once again. (Here, have some lovely steamy boosterism from Nisi Shawl, a glorious backing-up for a good hard run at the damn thing.) —It is an interesting premise to examine—note the elision to genre-as-marketing-category in the above, which is where marketing dollars pool, instead of fears; but remember that marketing dollars have fears of their own.

But this is about urban fantasy, and while I know for a goddamn fact the way only someone who’s lived through the past forty years can know that history doesn’t progress, not any more than evolution does, that any narrative here is necessarily constructed by a guiding, editing, distorting hand without which you have just a bunch of stuff that happened, and while I’d never presume to call urban fantasy qua urban fantasy in any way a feminist genre—it is more concerned, much more fundamentally concerned with gender and interpersonal relationships than cyberpunk ever was, and while I’d never make the assertion that the leather pants and the elves in sunglasses and the vampire CEOs and etc. and etc. are in any direct or meaningful way an offshoot of or outgrowth from or improvement on cyberpunk—don’t get distracted by the dam’ furniture—

Still. The idea won’t leave me alone, is all I’m saying.

But anyway the urban fantasy crew for whatever bucks it might bring in is still I gather second class in the Beowulf game; fangforgeters, they’re called, and paranormal romance is said too often with a sneer; I know, I’ve felt it on my own lip more than once. —It’s late. I’m digressing. There’s other moves to make. I need some sleep.

—Filed 10 days ago to Paralitticisms; Comment.
Trapped—in a world he never made!

Abhay—I’ve told you about Abhay, right?—starts off talking about X’ed Out and Joe the Barbarian but ends up making one of those salient points about the differences between Grant Morrison’s Invisibles and his Batman, and what happens when the bald chaos magician tries to become /become/ «become» the hairy-chested love-god.
Obversity.

There’s every now and then the occasional moment you can look back at, point to, a specific slice of spacetime where you can say there, that’s where the science dropped. —A while ago Felicia Day went and said this about a book by M.K. Hobson, friend of the pier:

For those urban fantasy fans out there, just read a really fun fantasy-steampunk-western-romance called “The Native Star” by M.K. Hobson.

And when I saw that I said to myself now waitaminute what on earth is she doing calling out a steampunk novel to urban fantasy fans? Because I mean on the one hand, goths who just discovered brown. On the other, leather trousers half-undone. But there came a tapping on my shoulder and a light was glaring in the corners of my eyes and when I turned to look I was struck dumb at that very instant by the insight:

    Steampunk is the fantasy to urban fantasy’s SF.

You remember what I told you about how we were gonna abstract it up and out? How you shouldn’t get distracted by the furniture of swords and rings and rocketships, or zeppelins and tramp stamps? —Yeah. Like that.

    In this book I argue that there are essentially four categories within the fantastic: the portal-quest, the immersive, the intrusive, and the liminal. These categories are determined by the means by which the fantastic enters the narrated world. In the portal-quest we are invited through into the fantastic; in the intrusion fantasy, the fantastic enters the fictional world; in the liminal fantasy, the magic hovers in the corner of our eye; while in the immersive fantasy we are allowed no escape. Each category has as profound an influence on the rhetorical structures of the fantastic as does its taproot text or genre. Each category is a mode susceptible to the quadripartite template or grammar—wrongness, thinning, recognition, and healing/return—that John Clute suggests in the Encyclopedia of Fantasy (338-339).4

—Farah Mendlesohn, Rhetorics of Fantasy

    4. Clute and I have had a number of discussions over which formulation of the grammar of Full Fantasy to use here. Clute being Clute, the formulation has gone through several revisions, rethinkings, and renamings. In the end, and knowing this is not his preference, I have chosen to go for the most physically accessible formula; that is, the version in the Encyclopedia.

So I was working my way through Mendlesohn—remember Medlesohn? This all started as a sequence of posts about Mendlesohn—and hit that passage right there in the introduction and had to stop. A grammar? Of fantasy? Qua fantasy? What on earth was this thing, with its talk of stages, categories, wrongness and thinning, recognition and return? I didn’t (and don’t) have a copy of the Encycolpedia myself; Clute I knew only vaguely as a critic (and spoiler) of some renown; Mendlesohn doesn’t spell it out much beyond the above, and some tantalizing hints throughout the chapters on her own quartered circle—but she did pick the most physically accessible of the possible formulæ, right?

Well, at $150 a pop, not so much. —And yes the library has a reference copy, but easy Annoying Oranges free every time: a Google or three, and there we were: a talk given in 2007, making this if not the vision or thinking or naming close to that which Clute might rather Mendlesohn have used, at least a candidate rather close in time to the composition of the above.

Go on then, read it. —Even though I’ll be summarizing (in my own idiom and for my own purposes), you’ll want it under your belt so you can see for yourself where my model of her model of his model gangs agley.

Just—remember, okay? All models are wrong—but some are useful.

Clute’s model—at least as presented in this talk—isn’t just a quadripartite template for fantasy, but a triskelion encompassing, well, everything: the fantastika, which is another way of saying /fantasy/ or «fantasy» (or «smoke», or /mirrors/): “that wide range of fictional works whose contents are understood to be fantastic.” —This fantastika is posited as a Dionysian return of that which had been repressed by the cool, composed Appollonian excesses of the Enlightenment; by 1700, Clute notes, (at least within English literature),

    a fault line was drawn between mimetic work, which accorded with the rational Enlightenment values then beginning to dominate, and the great cauldron of irrational myth and story, which we now claimed to have outgrown, and which was now primarily suitable for children (the concept of childhood having been invented around this time as a disposal unit to dump abandoned versions of human nature into).

This stuff, this fantastika, “the irrational, the impossible, the nightmare, the inevitable, the haunted, the storyable, the magic walking stick, the curse,” (the rocket, the ring, the sword, the goggles, the guitar) are then pressed into service as a means of dealing with those world-changes wrought by the aforementioned Enlightenment, the geist haunting the Zeit, the “World Storm” in the title of his talk: the unchanging state of constant change brought on by the onrushing Industrial Revolution, the Singularity that has always already been happening for some time now. —Clute identifies three main modes of this fantastika as of the twenty-first century, and bemoans their names: Fantasy, Science Fiction, and Horror—modes, mind, not genera, not idioms, not category fictions, not rigorously defined academic exercises, but modes, each passing through or touching on four basic stages of story, each differentiable by the skew it brings to those stages, the way they roll through the fingers and trip from the tongue:

    * Fantasy, as noted, begins in wrongness, proceeds through thinning, has a moment of recognition, and then returns by turning away from the world storm;

    * Science Fiction begins with the novum, the new thing, proceeds through cognitive estrangement on its way to a conceptual breakthrough, and ends up in some topia somewhere, in the eye of the storm perhaps, or somewhere through it, past it, beyond;

    * and Horror, which begins with a sighting, then thickens about our protagonists until it can revel in the moment when we cannot look away, and leaves us shivering in its aftermath.

Or, if I might boil it all down to a grotesquely simplified reduction: a rejection, a celebration, a surrender.

Are there problems with this model? Oh yes. How could there not be? Setting aside for a moment how easily and even treacherously the one mode can slip to another within the same story, passage, sentence, you start squinting too closely at the details; who among us has not celebrated their surrender to something rejected? (We are Legion; we contain multitudes.) —No, I’m looking at the kernel of it all, the bedrock assumed beneath our collective feet:

    —given the obvious fact that only bad worlds are storyable—

And oh, but this is CrCIA-continuity, this is someone always insisting the stakes must be higher, this is someone just stopping in the face of the problem of Utopia, this is why movies suck and television doesn’t and the difference between Marvel and DC and this is much too much to go into right now but most of all it’s wrong, I mean let them be mindful of death and disinclined to long journeys, yes, but for forget’s sake they will still be storyable, will still have stories, stories I at least want to hear and see and read—

Oh but that’s a tangent. Excuse me a moment. Ahem and all that. —What I meant to say was problems aside the simple clarity that triskelion brings to any discussion of the phantastick (to use my own preferred bumbershoot) is a powerful explanatory tool: one can easily see now why Star Wars is fantasy, and Star Trek is science fiction, and how delightful it is to consider Last Night as a gentle, whimsical, Canadian horror film.

And steampunk, well: but here’s another place the model starts to break. —Oh it’s fantasy, all right, whether there’s zombies or not; it is a nigh-desperate attempt to return, to reject, to recognize, but look at what’s being recognized, look where we’re returning: we don’t want the world-storm not to have happened. We want to go back to when it all began and try to do it over again. To ride it out better this time. To restart that Singularity, to make sure we get the zeppelins, dammit, and the goggles, and all the adventurous history this thinned mean world of ours won’t let us have. —Steampunk wants a mulligan on the Industrial Revolution, because what if? What if we had?

(—But that also requires a mulligan on imperialism. Oh what if. What if we hadn’t.)

So it isn’t as simple as all that, this celebration of something rejected, this adamant attempt once again to duck some awful, ugly truths. Still I think the triskelion helps us catch a glimpse of why it is the Great Steampunk Novel’s an asymptote no Icarus has yet managed to brush.

As for why urban fantasy’s really SF, well—

—Filed 12 days ago to Paralitticisms; Comment [4].
On a clear day you can see forever.

Julian Assange : Tim Berners-Lee :: Martin Luther : Johannes Gutenberg
QFMFT

“It’s a bit of a wonder to me that there are so many people who remain a-quiver with anger over the fading heyday of crit-theory jargon in the humanities when there are fields of professional training as chock-a-block with buzzwords as ‘strategic management’ appears to be.” —Timothy Burke
So yeah, about that Patton Oswalt essay—

One rather wishes he’d been better versed in the critical nuances of SF; he might then have been familiar enough with the concept of “cosy catastrophe” to realize what was staring at him from the mirror at the end of his screed. —Thing about pieces like this and the terribly similar “Alex Chilton” essay from Joshua Ellis is they suffer from what it was Pauline Kael never said about Nixon: the only proper response to noticing that everyone in contact with you works the same dam’ cultural referents these days isn’t OMG looming geek monoculture but damn I need to get out more.
Ambit valent.

Looking over the last entry in this occasional series I am, well, flummoxed; it’s a long and shaggy mess, isn’t it, and what I’d thought was the crux of it all—the omphalatic hinge?—got rather lost in all the noise.

—Probably doesn’t help that I hadn’t the faintest idea what that hinge even was until I’d written over half of it.

The which being: this whatever-it-is-we’re-pointing-to, this urbane phantasm, this lupily dhampiric gamine in an Eddi and the Fey T-shirt knotted up to show off a tramp stamp, this genre is essentially a superposition of two (to me) wildly disparate concerns, approaches, skillsets, Anschauungen: on the one hand, the broadly generalized concerns of what you might call primary world fantasy, where rather than haring off through wardrobes after magic rings beyond the fields we know, one seeks instead to take what wonder-generating mechanisms might readily be to hand and attach them however slap-dashily to real and concrete pieces of the world about us; tipping over stones and peering around corners and turning on lights after everyone else has left to show us the stuff we suspected but never believed could be true, not like that—the very general sort of thing any fantabulist worth their salt’s been getting up to for the past several centuries, made special in this particular only because so many of us here and now live in these relatively new things called cities; look! What changes might they ring on all the old tricks in our packs!

And then on the other hand, Anschauung no. 2: the fears where genre’s pooled: the prickly relationships now between power (and violence) and gender; the ways in which those relationships have changed suddenly, or how we’ve suddenly noticed they’ve been changing all along—or haven’t, at all, despite what you might think, might want, might hope—and how all those changes, or those things that stubbornly refuse to change, upset all manner of privileged applecarts and unsettle—make storyable—so much that we yet unthinkingly take for granted when it comes to power and gender (and violence); look! What changes this might ring on all the old tricks in our packs!

—Changes which have been happening (or not yet been happening dammit) in no small part due to these relatively new things called cities so many of us have been living in lately. I mean, you put it that way and all.

I’m left thinking—when I look at it this way, from this angle, with this set of vectors in mind (who was it who used to talk about how there were too many notes that had to be played but couldn’t be blown through a horn all at the same time so instead you play them one after another really fast instead, an allusion of chords? Sheets of sound? Was it John Coltrane? Yeah okay never mind), what I’m left thinking of (again) is the Engineer and the Bricoleur—the differences between coolly designing a system from the top down, and shaggily building a system from the bottom up; clean clear processes and principles thought through and carefully set down against solving the immediate problem that presents itself with whatever’s to hand and then up and on to the next—there’s a dizzying gulf between these two approaches, these disparate Anschauungen; it’s hard to keep the needs and goals of both in mind at once, and maybe this is why I keep flipping the coin over and over in my hand, startled every time the other, different side’s revealed—but look! It’s all one thing! And yet—

Probably doesn’t hurt that William Gibson has been twittering up the distinction between genre and narrative strategy that was I think made about him and his work by was it Dennis Danvers? I think? —And yes, it’s specifically SF-as-genre versus SF-as-narrative-strategy, but let’s pretend for a moment we can generalize it, unpack any intent from its strictures and look at each one by the other for a moment because this distinction’s gonna become important and you don’t want to be tripping over the furniture of swords and rings and rocketships when we abstract this stuff up and out, and for forget’s sake let’s all be as charitable as possible when regarding the connotative sneers that inevitably attach themselves to genre whenever it’s teased out like this; there’s some value to the exercise I think if we all keep our hackles down—ain’t nobody here Docxtrinaire, okay?

Where was I? —Genre, narrative strategy; urban fantasy; wonder-generating mechanisms, power and gender, love and violence; cables and snakes and pythia. Right. —If one approaches urban fantasy as a genre, as a category fiction, as a transaction between a writer and an emergent and self-organizing audience with certain expectations that actively seeks out the sort of thing it likes because it likes that sort of thing; if one wishes to maximize the return (of enjoyment, of feedback, of reader response) on one’s investment (because who wouldn’t), one’s going to take a look around at what went on before to suss out the processes, the systems, the rules or at least the common threads before one sets out to build one’s own, and looking about one would see Buffy and Anita Blake and Mercy Thompson and Jayné Heller and Kitty Norville because there’s the bottle and there’s the lightning and one would be ill advised to push too far beyond (there are rules; there is a process; the audience likes what it likes and will tell you if you listen): and so one ends up with a Strong Female Character who deals with a supernatural intrusion either openly or clandestinely with some nominally masculine, appropriated power—a Phallic Woman, to put rather a fine point on it—and as one merrily sets about storying the hell out of a wonder-generating mechanism built along these lines, one can’t help but subvert and uphold, interrogate and reify all manner of gender roles and the power rules that they imply.

In the original Pokémon Red/Blue, when you encounter your rival in Lavender Town he asks whether or not you know what it's like to have one of your Pokémon die. At this point in the game, he no longer has his Raticate that he used in previous battles.Your rival battle before this took place aboard the S.S. Anne. Your rival's Raticate sustained serious injuries from the battle...but, because crowding and confusion on the luxury liner, he was unable to make it to a Pokémon Center in time and the Raticate passed away. The real reason your rival is in Lavender Town to begin with is to lay his deceased friend to rest.Despite all of this, your rival never outwardly tells you that you're responsible for the death of his Pokémon. He hides his grief and instead channels that energy into the motivation he needed to continue his quest to become Indigo League Champion. The death of his Raticate effectively destroys your rival's impish, childhood innocence. Although he tells himself that he doesn't hold you responsible, he subconsciously holds a great deal of resentment towards you which further fuels his ambitions.Tearfully swearing upon his Raticate's grave to not fail in what he set out to do, he trains hard in hopes of becoming better than you...defeating you...and to eventually make it to the Pokémon League. Mere moments after he became Indigo League champion, he was defeated...by you. Although he fulfilled his promise to his fallen Pokémon, it was only for a painfully brief instant.In the end, your rival is scolded by his grandfather while you receive the professor's praise. During the course of the game, you steal your rival's innocence, crush his dreams, and ultimately snatch away the love of his own grandfather. Oh, and by the way, your rival doesn't have any parents. He's an orphan.

kudos if you actually read all of nienhaus's and don't get bored

Location: Outer Terriroties of the Thyii system
Date: June 11, 9256

  The CORE (Collection Of REpublics) frigate flew through enmty space at a mind-numbing speed. "Captain, we have reached the Thyii system." "Excellent. Report any future updates ASAP." "Understood, sir." The door to Captain Krynt's room closed and the CORE trooper headed back to the command bridge.
As the CORE frigate flew to Thyii, they thought they were alone. But they weren't.


  "The CORE ship is here, sir." "Just as planned. Ready the weapons incase they detect us." "Affirmative, sir." The cloaked ship waited for the right moment to strike.
It waited.
And waited.
Eventualy the CORE ship flew past it, dodging by mere miles. As the troopers prepared to fire their weapons, the commander said, "No. Wait until they have finished their job. Then we will strike." "Why, sir?" one of the troopers inquired. "Because, soilder, if we strike them and the planet, we can destroy the cargo they brought, or even scavenge it if it's still intact after we destroy their outpost"
By now the CORE ship, slower than it's previous speed, had now passed the enemy ship and was heading for Thyii.
The Necrobloxian leader frowned a very Necrobloxianish frown. "Now we have to wait."


"Thanks for the supplies, Captain Kyrnt. We were starting to get low on them and thought you had forgotten about us back in Cooloria." "Sorry, a battle prevented us from getting here at our normal time. The Necrobloxians keep trying to take us down after we left their new empiric government and are striking harder and harder every time."

OK THAT'S ENOUGH SPOILERS
im making a space themed movie and that's (although a bit lame, i'll improve it) part of chapter one