Holy stuff mechanics are cheap.
Mobbing attacks at level 1 and they are more effective than most. At job advancement 2 the flamethrower does continuous damage and you gain a hammer that does massive damage and stuns.
I have a hidden potential item that gives my skills stuns, so it's basically all over for monsters because I take 1 damage from everything up to 10+ levels above me. If I take anymore that damage is reflected by 120%. My gatling shoots 6 times, causing more than 3000 damage to a single enemy.