Author Topic: Un-named weapon  (Read 1941 times)

I haven't really thought of what to name this weapon, but I sketched it out. Sorry if it is blurry or too small, my photo copier is old and my handwriting isn't too great.


Basically, what it is saying is:

FEATURES:
On the barrel, there are some exhaust holes. Maybe they could emit smoke when the gun fires?
On the top of the gun in the middle of the body, there are Iron Sights. (which can be optional. You don't need to add them)
Reloading is part of the script.
There would be hand animations on the model. (not stated in the picture)
There is a clip in the bottom (which can be part of the hand animations when it reloads)

DETAILS:
LENGTH: Body: 3 "Blockland" hands or so long. Barrel: 2/3 of a "Blockland" hand long. The actual clip is also 2/3 of a "Blockland" hand long.

WIDTH (fatness): Handle: 1 and 1/3 "Blockland" hands long. BODY: 1 and 2/3 "Blockland" hands long.

WORKER JOB DESCRIPTION:
Modeler A: The primary Modeler (the person who models the actual weapon). Must be able to use Blender or Milkshape 3d VERY well. A quality worker would be nice.

Modeler B: Almost the same as Modeler A, but they make the projectile (bullet) and touch up the weapon image. They can also model the weapon and share results with modeler A so they can discuss the best idea for the weapon.

BOTH MODELERS MUST BE WILLING TO ADMIT THAT THEIR MODEL MIGHT NOT BE PERFECT.

Scripter A: Scripter A makes the bulk of the script and can confide in Scripter B if they need help. It would be nice if scripter A had proper grammar.

Scripter B: Scripter B is the secondary scripter (well, duh). They clean up the script and help scripter A if they need it. Like before, scripter B should have proper grammar.

Artist A: Artist A creates the image that will be used to advertise the script. Artist A should be good at GIMP (or paint I suppose) and needs a creative mind.

WORKERS:
Modeler A:
Modeler B:

Scripter A:
Scripter B:

Artist A:

I really would like this made and MIGHT be able to help with very basic parts of the script.
« Last Edit: January 21, 2011, 09:26:20 PM by slimabob »

APPLICATION FORM:

Name:
Job:
Past experiences:
Examples of work:

(I know this is a double toast.)

I can model, (not applying just yet.)

Moddler B sems too limited.  The Projectile I can probably do and export in 5 minutes.  I would expand the position.


but exactly WHAT kind of projectile are we talking about here?
plasma? bullet? grenade? nuke? what?

but exactly WHAT kind of projectile are we talking about here?
plasma? bullet? grenade? nuke? what?
A bullet of course

That's why it would emit smoke
because a grenade launcher isn't going to get set on fire or the grenade'll explode right there

I can model, (not applying just yet.)

Moddler B sems too limited.  The Projectile I can probably do and export in 5 minutes.  I would expand the position.
Added more for Modeler B to do.
Choose one.
Done.

it looks a bit ugly, also, guns with that kind of exhaust are usually LMGs.

it looks a bit ugly, also, guns with that kind of exhaust are usually LMGs.
Yeah, I can't draw the best. And okay, all re-draw without the exhaust soon.