Author Topic: Gungame  (Read 3059 times)

Sounds fun, but Idk how abuseful that will be, because if you just keep getting better and better weapons, then you can just wipe everybody out.

So your saying the game mode "gungame" in black ops is abuseful to?  There is no abuse in this game mode. It would just take skill to get better at the game type.

cleartools
additem
tadah, weapon has changed
I need to have it switch right away not by touching a brick and there is no easy way to have that activate when someone kills a player. There are minigame events but they are quite glitchy last time I used them.

So your saying the game mode "gungame" in black ops is abuseful to?  There is no abuse in this game mode. It would just take skill to get better at the game type.

It's a type of gameplay where you reward success greatly and punish failure very harshly-- in short, it creates a very large gap between the "skilled" (or lucky) and "unskilled" (or unlucky) players; much larger than the gap that already exists between skilled and unskilled players.

Gungame is, essentially, highlighting a major issue (the skill differential) and then making it worse.
There are people who enjoy this sort of thing, but sustaining a group of players of mixed skill levels is difficult without a great deal of foresight.

Instead of Gungame we need a modded gametype for SnD

Instead of Gungame we need a modded gametype for SnD
Right, instead of gungame, the mod that already exists, we need a new mod that doesn't already exist.

Let me just delete all of the gungame files from the internet and all of your hard-drives remotely and we can get to work.

I need to have it switch right away not by touching a brick and there is no easy way to have that activate when someone kills a player. There are minigame events but they are quite glitchy last time I used them.
onminigamekill>player>cleartools
onminigamekill>player>additem
tadah...
and they're not glitchy, every time i use them they work just fine

no, in blackops, there is actually a "Gun Game" mode, that when you get a kill, it switches your weapon.
ah, well i usually stick to  normal game modes so i don't know much about the special games.

Sounds fun, but Idk how abuseful that will be, because if you just keep getting better and better weapons, then you can just wipe everybody out.

Usually, it starts at hard-to-use guns (like handguns), gradually goes to easy-to-use guns (like generic machine guns), then goes to hard-to-use guns (like snipers and rocket launchers and melee weapons).

Usually, it starts at hard-to-use guns (like handguns), gradually goes to easy-to-use guns (like generic machine guns), then goes to hard-to-use guns (like snipers and rocket launchers and melee weapons).
I don't remember any melee weapons in GunGame except for your knife.

but after you get "Humiliated!" you drop weapon by 1

Somebody should also make one in the chamber

Somebody should also make one in the chamber

That would be just as interesting ;)

Except it would be like impossible to knife once out of bullets :P

Sounds fun, but Idk how abuseful that will be, because if you just keep getting better and better weapons, then you can just wipe everybody out.

That would be quite abusive, so how about when you Self Delete, you get the lower-level weapon, on death you get a higher-level weapon (Makes sure you can't cheat to get better stuff), lower-level weapon after you kill.

I had the same idea when I got CoD BO the upgradeable weapon could do this but you'd nwe'd a way to update to add the guns you want. :P

That would be just as interesting ;)

Except it would be like impossible to knife once out of bullets :P

You know you could make a Cod playertype that swings a knife out