Author Topic: Hex Battle Round 1 begun!  (Read 5105 times)

You're banned from my game. Go away.
"This guy wants to do this thing that isn't against the rules, but I don't like it! I'm going to ban him for that!"

"This guy wants to do this thing that isn't against the rules, but I don't like it! I'm going to ban him for that!"
Let's play Monopoly! I'll be the winner!

"This guy wants to do this thing that isn't against the rules, but I don't like it! I'm going to ban him for that!"
I think thats what happens when you act like an ass.

It's nice to see the almighty hex still around.

It would be nice to have atleast one more person on the grid.
I've added "Taking a turn" to the main post.
« Last Edit: January 25, 2011, 07:06:55 AM by tails »

Two hours before the first round begins. Two hours left to sign up.

Round one begin!

Xalos
+20 Gold

masterockets
+20 Gold

Jeorge
+20 Gold

JJA0
+20 Gold
« Last Edit: January 26, 2011, 08:05:46 AM by tails »

i autoregister, hax self infinite gold and take every hex and block it


/thread

Ok does capturing hexes use up units?

No, But you need one atleast one unit to actually take the hex, And the unit will stay on the hex as defence.

(When you buy a troup you can use him same turn)

Ok then i want 5 units (I want to call them units)
I want to capture the 3 hexes around my base and the two above that on row L.

Add coordinates!

oook, Nobody did anything but JJA0

Turn 2

Xalos
+20 Gold / 40

masterockets
+20 Gold / 40

Jeorge
+20 Gold / 40

JJA0
+20 Gold / 20
-10 troup cost
-10 gold hex taken

+5 units
5 hexes taken



CLICK HERE TO SEE THE CURRENT MAP


TURN TWO!
« Last Edit: January 27, 2011, 05:58:09 PM by tails »


Watch JJA0 be the only one to participate and gain monopoly.

Corrected JJA0's income.