Author Topic: INSURGENCY: Modern Infantry Combat  (Read 2293 times)


About the game  - The game is based in the Present in Afghanistan/middleeast areas.
It uses alot of realism such as 2 shots to the torso you die etc. It's a Add-on to Half-Life 2
Game play - It's slightly hard for newbies and people new to FPS on PC's but you'll get time to get used to the controls.
There are 2 teams. Marines and Taliban styled guys. You have to capture points on some maps and others just TDM's.

Screenshots



Videos
http://www.youtube.com/watch?v=6csy8Ant95Q&NR=1&feature=fvwp - Source mod Todd's video
http://www.youtube.com/watch?v=LyHUfF3kJHM&feature=related
http://www.youtube.com/watch?v=4aWKX1TLAOM
Where to Download it and what i need to play
All you need a source engine game (Recommended by typer: Counterstrike)
and the rest is here http://store.steampowered.com/app/17700/

Wiki: http://en.wikipedia.org/wiki/Insurgency:_Modern_Infantry_Combat

Did I mention it's free?

(Steam name: Unknown Spartan)
System requirements
Minimum: 1.7 GHz Processor, 512MB RAM, DirectX 8 level Graphics Card, Windows Vista/XP/2000, Mouse, Keyboard, Internet Connection Recommended: Pentium 4 processor (3.0GHz, or better), 1GB RAM, DirectX 9 level Graphics Card, Windows Vista/XP/2000, Mouse, Keyboard, Internet Connection

« Last Edit: February 06, 2011, 07:29:05 AM by MunkeyCheez »


Requirements lie, I could play on med/high on my old pc.
The game is alright, but if you have a better pc I highly recommend America's Army 3 over this

Project Reality is probably better.

i remember playing this i love the realism of it

So loving intense, this game. But, yeah, Project Reality is better. Probably because of vehicles and such.

I remember this, i played it for a day then quit

I remember this, i played it for a day then quit

Too realistic for you?

Too realistic for you?
Yay realism, I want my guns to jam up from dust every few minutes so I have to field strip and clean them while being shot at by insurgents using more reliable weapons, all while being yelled at by my CO and sitting behind a piece of concrete for 3 hours.

I think the funniest thing about realism simulators like OpFor was all the running you had to do, and how you constantly got killed by shrapnel and ricochets.

Bumping this because I tried the mod after reading this thread.

The game is essentially Red Orchestra. Gameplay is almost exactly the same, even the way you mount guns and move your weapon around. The problem with this mod is poor map/game design. We got caught in a stalemate because the enemy team spawncamped us. We had virtually no cover and only lived for like 5 seconds until I finally killed them entirely by luck blindfiring at the guys leg. The other problem is that there are almost no players. The server owners are, of course, loving friends and fake playercount. The servers with the most legitimate players are eGo servers, which is embarassing, and they only run stupid gamemodes like deathmatch on a stuffty de_dust knockoff. Game would be cool with a bunch of players, but as-is, the most people in a server is around 4, and that's extremely boring.

Addendum: The only OTHER populated server is Russian and it kicks for excessive ping. Awesome.
« Last Edit: February 07, 2011, 03:28:52 AM by yuki »

Game runs fine for me on high. And I run on DDR1.

I simply LOVE the gameplay. Except the fact I don't see where the hell the bullets come from. I am being sniped by a assault rifle and I can't spot them with a damn sniper.

I simply LOVE the gameplay. Except the fact I don't see where the hell the bullets come from. I am being sniped by a assault rifle and I can't spot them with a damn sniper.
Like I said, gameplay is directly taken from Red Orchestra; It's meant to be a bit more realistic.

Also:

- They see me rollin' they hatin'
- WHERE THE BLOODY forget THAT HOLE CAME FROM?

First person who sprays and prays wins.

First person who sprays and prays wins.
True in most realism games though depends on how accurate weapons are, I know Arma/Project Reality's weapons are stuff forget realistic accuracy meaning you can't just sprint around and kill everything. Hence the person standing still while properly aiming wins.