Author Topic: Sord's MineColony - City's and Guilds  (Read 4100 times)

Sord's MineColony Server
76.203.0.19
-Mods: Runecraft, Llamacraft-

-Guilds System-
You may be in 1 major guild and 1 sub guild.
-Non modded-
-Major Guilds-
Miner's Guild - Color: Black
Farmer's Guild - Color: Red
Woodcutter's Guild
-Sub Guilds-
Guard's Guild
Hunter's Guild
Trader's Guild
Architect's Guild
Engineer's Guild

-Guild Benefits-
Miner's Guild
-Cheap pickaxes/ores/metals
-Underground homes
-Home is mining guild. Free to move around to cities/camps with established mines.

Farmer's Guild
-Cheap sickles/plants/buckets
-Above ground homes
-Home is farmer guild. Free to move to other cities.

Woodcutter's Guild
-Cheap axes/wood
-Given 1 iron axe at recruitment
-Above ground homes
-No required home area. Starting home is main city. Free to move around.

-Sub Guild Benefits-

Guard's Guild
-Starts with iron sword and leather armor
-Good pay
-Home is in hunter camp. Lives here always, regardless of major guild.
-Get paid to help defend major guild members

Hunter's Guild
-Starts with stone sword, bow, and 32 arrows
-Cheap food from farmers/hunters
-Home is in hunter camp. Free to move around.

Trader's Guild
-Starts with stone sword, for caravan protection
-Can make shops, or create trade routes from guild to guild
-Home is in trader camp. Free to move around.

Architect's guild
-Get's paid to build
-Cheap building materials from guilds
-Home is main city. Can only move to other cities.

Engineer's Guild
-Get's paid to create minecart/boat/redstone stuff.
-Cheap redstone from guilds.
-Home is main city. Can move anywhere.

-Rules-
Your moving requirements are through your major guild. Meaning if you can move, according to your sub guild, only if your major guild allows moving.

Stealing is punishable by death, if caught, and, if done with excessive amounts, kick/bannable. Kicking/banning would only occur if you abuse the ability to steal.

City rulers may banish someone from the city. If you are banished from a city you may be killed/stolen from/raided if you're within the city area.

A city's boundaries are ~40 blocks from their walls.

Raiding without cause, war, revenge of raid, murder, is not allowed. If two cities/guild are warring you may raid, but leaders of the guilds must give proper announcements and agreement of war.

You are not required to join guilds. You may join a sub guild, and not be in a major guild, or join a major guild and not be in a sub guild. Or no guild at all, doesn't matter.

Anyone make create a town.
But it must have a certain amount of people to take the step up from a hermitage/camp.
1-2 People = Hermitage/camp
3-4 People = Village
5-6 People = Town
7+ People = City

-Guild leaders-
Mining: Me, sord213
Farming: Muffin007
Woodcutter: Nienhaus1
Guard: None yet
Hunter: None yet
Trader: None yet
Architect: None yet
Enginner: Phflack
We need guild leaders! Ask to be in a guild that doesn't have a leader, and ask to lead it and I will most likely appoint you as leader.

Pictures!









76.203.0.19

Offline

Ops:
Me
Muffin007
Phflack

To anyone saying "There's not a 2000 pages topic for this": This is for my server on minecraft. Not about minecraft itself.
kthxbai
« Last Edit: February 13, 2011, 01:27:27 AM by DaSord213 »

The farm is so much nicer now :c


RETAKE THE PICTURE

now i need to get a new pc and build a empire on this place


asdf I can't connect now..

Edit: it says its taking to long to log in so it stops
« Last Edit: February 10, 2011, 04:43:55 PM by Muffin »

Bah I can't figure out how to start the server with more ram :c


how the forget do you get shadows in this game

how the forget do you get shadows in this game
Betterlight mod.

sord, you're an unknown host :D


The chat is really laggy..


Started it with more ram, I hope :s