Author Topic: OnBrick Events  (Read 917 times)

OnBrick Events input events, like OnBrickSaved, OnBrickLoaded, OnBrickFakeKill.

EDIT: OnBrick Events input events, like OnBrickSaved, OnBrickLoaded, OnBrickFakeKill.
« Last Edit: February 11, 2011, 05:31:24 PM by Crazyman32 »

OnBrickSaved wouldn't be able to be called. (What could you do with this anyways?)

OnBrickLoaded sounds nice.

OnBrickFakeKill seems like a good idea.

OnBrickSaved: Don't think that's possible. If it is, I guess it could be used to expose people who save your build? ...maybe? Idk..

OnBrickLoaded: ...I guess...

OnBrickFakeKill: This exists already. OnBrickBlownup or whatever. Its default.

OnBrickFakeKill: This exists already. OnBrickBlownup or whatever. Its default.

OnBlownUp doesn't get called every time it's fakekilled. Only if it comes in contact with a weapon's explosion.

OnBlownUp doesn't get called every time it's fakekilled. Only if it comes in contact with a weapon's explosion.

It might be OnBrickbreak im thinking of..

onbricksaved would need client sided coding
onbrickloaded can be done with default events (bots)
onbrickfakekill is the only useful thingy

It might be OnBrickbreak im thinking of..
There is no OnBrickBreak.

Here's a list of defaults:

i think he mend onBrickKilled, which was removed as it would only be called once, same with killbrick