Author Topic: Machine gun with Masterkey (mini-shotgun)  (Read 4536 times)

OK, so I want a generic machine gun, but it would have a shotgun attachment. Left click to shoot gun, right click to shoot shotgun, shotgun has 6 shots then reloads. Machine gun has 30 shot clip. No aiming down sight crap.

Machine gun part = 10 damage a bullet

Shotgun part = like 20 pellets, 5 damage a pellet.

Pic:

Good idea.
The ASKR1 is a shotgun/assault rifle hybrid.
Maybe someone can work off of that script!

Good idea.
The ASKR1 is a shotgun/assault rifle hybrid.
Maybe someone can work off of that script!

Maybe.

You know what, I'll attempt to make a model for the first time ever once my mom logs on the admin account so I can get Blender.

Erm, right click to switch to masterkey and back again? Is that even possible?

Even better, a 12gauge with a masterkey!



OK, so I want a generic machine gun, but it would have a shotgun attachment. Left click to shoot gun, right click to shoot shotgun, shotgun has 6 shots then reloads. Machine gun has 30 shot clipmagazine. No aiming down sight crap.

Machine gun part = 10 damage a bullet

Shotgun part = like 20 pellets, 5 damage a pellet.

That's not a machine gun, that's a carbine.

Erm, right click to switch to masterkey and back again? Is that even possible?

Yup.
If fa's galil is able to switch from loud to suppressed, then any gun should do that.

Yup.
If fa's galil is able to switch from loud to suppressed, then any gun should do that.

Then why the crap do we not have a gun with an underbarrel grenade launcher attachment? That would be way more epic than a masterkey attachment, and should be done immediately!

Then why the crap do we not have a gun with an underbarrel grenade launcher attachment? That would be way more epic than a masterkey attachment, and should be done immediately!
Been made. Gs36 or something like that.



Pandan's G36 and fa's M16A2.

NO

That is no underbarrel grenade launcher. I have both and you right click and it chucks out a grenade, as if you had thrown it.

Why an attachment is different:
- Right click to enable underbarrel grenade launcher, click to shoot
- Sticky grenade type, explodes on impact

It would also be nice to make the grenade launcher only 2 ammo, and reloading animations, if at all possible.

Well. Gimp and my poor eyesight failed ass and it didn't tran's.
loving..