Poll

Should functions like selective fire and weapon bashing for the original realistic pack use custom button binds? Please note that this means people without the mod will not be able to use said functions.

Yes
NO

Author Topic: BKT Project Thread: yar  (Read 434167 times)

How about just a plain grenade, maybe a radar script where when a gun has been fired it shows a ping and there should be armour with it to block that frecuency.

"Bouncing Betty" bounding mine, or "S-mine".

The S-mine was normally triggered by a three-pronged pressure fuse. It could also be modified to be triggered by a tripwire. A special tripwire adapter was made by that damn German army. But seriously, any loving idiot is bound to see that trip wire. You're in the woods or in trenches for God sake and you aren't not gonna be looking for a tripwire or something, right? Not that it really matters, but the steel tube that held the fuse was threaded to accept any standard German ignition or trigger, allowing the sensor to be removed and the mine to be deliberately triggered by a human operator. When triggered, the mine functioned in two stages. But that doesnt matter.

First, the mine was fired 2 feet and 10 inches, to 4 feet 10 inches up into the air by a small propellant charge.

EXACTLY a half-second later, the main charge detonated at that same height to kill or severely injure anyone in the immediate area.

The main charge of the mine was surrounded by roughly 360 steel balls (Lol inb4dumblovejoke), short steel rods, or scrap metal pieces. These became metal shrapnel that sprayed horizontally from the mine at high velocity.
The time between triggering and ignition of the propelling charge varied between about 4 and 4 1/2 seconds, depending on the age and condition of the mine. According to German documentation, the S-mine was lethal within 65 feet and could inflict casualties within 330 feet. American training manuals appearently said to stay clear of, like, 460 feet, because the shrapnel reaches THAT DAMN FAR somehow. So yeah.

EDIT: Picture.



LOOK AT THAT DAMN THING. LOOK AT IT NICE AND CAREFUL BECAUSE ANY OTHER TIME YOU SEE IT, YOU MIGHT JUST GET BLOW TO stuff A COUPLE SECONDS LATER.
« Last Edit: May 14, 2011, 10:33:07 PM by Aeschylus »


ZLOFF. ITS THE MP5 SOPMOD. :C


Aes that's not modern

How about just a plain grenade, maybe a radar script where when a gun has been fired it shows a ping and there should be armour with it to block that frecuency.
Plain grenade = Frag
Radar idea = forget no that doesn't even exist

ZLOFF. ITS THE MP5 SOPMOD. :C
Ohyeah

Mac 10 or Uzi?
What about them

skorpion, he may do it
Said nope to that a long time ago
« Last Edit: May 15, 2011, 11:45:25 AM by Zloff »

New poll please, My favorite weapon is the Mp5. And it alway's has been.

For a knife, I have a Blackhawk Tatang already made that is working in game too.

EHEM RESPONSES ON MY SUGGESTION I WORKED HARD REMEMBERING AND TYPING ALL THAT

His friend who made the "Too Complicated" AA12 is now registered. You all suck! :P

His friend who made the "Too Complicated" AA12 is now registered. You all suck! :P

Heheh. Lol.

EHEM RESPONSES ON MY SUGGESTION I WORKED HARD REMEMBERING AND TYPING ALL THAT
Ignored because mine too old and not used

His friend who made the "Too Complicated" AA12 is now registered. You all suck! :P
I'm guessing you got your allowance

EHEM RESPONSES ON MY SUGGESTION I WORKED HARD REMEMBERING AND TYPING ALL THAT
Aes that's not modern

Also claymore?

I'm not completely sure how I'd do that, but it's a good idea

I'm not completely sure how I'd do that, but it's a good idea
Don't make it like the old landmine, as a vehicle. It's better when you use static shapes. Will you make it so it'll just simply explode or actually act like a directional fragmentation mine?