M60E3 just got a new reload animation. Original caused bullets to fly through the magazine.
I decided to optimize it a bit.
Guys, I now know how to apply textures, so there may be a chance I might delete all the materials and use a UV mapping image instead.
Meaning I can use 1 image to apply to an entire model.
I'll fix that when I get the time to do all the models in 1 day.
Also, colors on M60
Red-Bullet tip(tracer round)
brass color-Casing
Grey-Barrel of M60
Green-Color of magazine.
-Can't get the other colors at the moment.