Author Topic: Tips For Black ops national socialist Zombies 1 And 2 Player  (Read 1288 times)

Post your Tips!
« Last Edit: March 07, 2011, 01:31:48 PM by plad101 »


You only open 1 door at round 5.

i did i opened 1 door on round 4 (the top door we didnt have the power on yet)



okay so as i guarded this one barricade and repaired it my freind was trying out his luck with the mystery box i have the Olympia M1911 while he had M14 (i think) and the FML
« Last Edit: March 07, 2011, 01:21:37 PM by plad101 »

Open the first door on round 5, the next one on round 6 or 7, or if the dogs come, buy the MP40, not the stakeout, open the next one the next round, and open the last one on the same round, wait another round to turn on the power, GET JUGGERNOG, and those are the basics. Oh, don't buy the weapons in the lobby, they suck.
« Last Edit: March 07, 2011, 01:24:57 PM by SkullCandy »

i keep wasting my 500 on the Olympia


ok but any other tips? and this is know a Tip Trading topic for Zombies


don't buy the weapons in the lobby, they suck.
Protip get! the Olympia sucks but i buy it so i can protect myself


Protip get! the Olympia sucks but i buy it so i can protect myself
youre stupid
seriously
the m1911 is just fine
let the zombies come in so one of them can drop max ammo

Shoot the zombies.
Yes...
youre stupid
seriously
the m1911 is just fine
let the zombies come in so one of them can drop max ammo


you dont know me and my freind we SUCK at this game if we open the doors we will be surrounded but ill try

dont toss the ballistic knife, when upgraded it can instantly revive teamates from afar with the shot knife, simply lern2aim it can also be upgraed a second time (with a bowie knife not a pack a punch)

dont toss the ballistic knife, when upgraded it can instantly revive teamates from afar with the shot knife, simply lern2aim it can also be upgraed a second time (with a bowie knife not a pack a punch)
a pack a punched knife can also revive with melee attacks

>wait until round 5/6
>don't open one door
>open the top floor doors all the way until you get to the area with the turret, hopefully the box is there
>hold out for a while
>open door and turn on power
>lose