Author Topic: Marcem Rants: Instant Kills  (Read 10931 times)


My brother apparently enjoys MW2 servers that kick you if you use the scope for too long.

Hey Marcem, did you know the tomahawk will instant kill you anywhere. Even if it hit you in the foot. Not to mention it has long range and it can bounce. As you say it takes skill for a tomahawk kill, this doesn't take any skill here.

http://www.youtube.com/watch?v=anoAjiEW0cw
Because that happens all of the time, right?  Also, it's REALLY damn hard to get a huge hit like that.

i say, when you first go into aiming, the accuracy should be wobbly as forget to prevent quickscoping.


or is that already done?

i say, when you first go into aiming, the accuracy should be wobbly as forget to prevent quickscoping.


or is that already done?

A good sniper should be wobbly as forget all the time if you're not crouching.

The best way to balance a sniper rifle is to remove it all together.
I highly disagree with this.

If you remove snipers it's just who ever sees their enemy first wins, snipers is an assisting weapon, if you are a good sniper you a shooting for the guys near your friends.

People want an easy way to kill in games. They dont want to have to "work" for the kills. They just want their insta's and it's annoying. People complain because they suck with anything that won't let them have an easy way to kill. They are just too lazy. Real pro's can use any weapon and make a real streak out of em. America these days, huh?

People want an easy way to kill in games. They dont want to have to "work" for the kills. They just want their insta's and it's annoying. People complain because they suck with anything that won't let them have an easy way to kill. They are just too lazy. Real pro's can use any weapon and make a real streak out of em. America these days, huh?

There's no such thing as "pro". Every person has is own style and preferences.

Sniper rifles were made to snipe,not be wielded like a friggin shotgun!
shotguns arent really as short ranged as games portray them with the proper ammunition
thats why we use them to shoot discs(called pidegons i belive) during target practice

shotguns arent really as short ranged as games portray them with the proper ammunition
thats why we use them to shoot discs(called pidegons i belive) during target practice

A hunting shotgun can use up to 9 pellets of lead.

While an actual shotgun can use up to 64.

Not to mention that most military shotguns use slugs nowadays
« Last Edit: March 10, 2011, 11:38:36 AM by Azzurolix »

If you remove snipers it's just who ever sees their enemy first wins, snipers is an assisting weapon, if you are a good sniper you a shooting for the guys near your friends.
I think it's safe to say that few statements could ever be as wrong as this one.

I think it's safe to say that few statements could ever be as wrong as this one.


itt boo hoo I can't aim for stuff so I spray and pray in FPS games and complain about snipers

In an fps the bullet should not raycast. Players should also take a lot before they fall. This makes it include skill
Snipers are like point and click adventure games.

In an fps the bullet should not raycast. Players should also take a lot before they fall. This makes it include skill
Snipers are like point and click adventure games.

What do you do in a FPS?

You point your gun at an enemy and click.


What do you do in a FPS?

You point your gun at an enemy and click.


Take tf2 for example, each bullet takes time to hit a target, you have to calculate where the bullet will be compared to your target. It takes skill.
Take CoD. You die from like 2 hits and all the guns are instahits. It's who saw who first.