Author Topic: Zombie Survival; Nowhere to hide...  (Read 60682 times)

Because obviously in a zombie crCIA  when a loud ass car alarm goes off, zombies will only be behind the car not all around it.  Makes perfect sense.

And that's why I stopped posting on this thread.

Uh, YOOHOO, my car just tumbled about 20 times and I'm near dead! Cmon Bob7777777

Name: Gene Macaraco    

Health: Unscathed    

Status: Angry

Inventory: USP .45, baton, tazer, handcuffs, 3 clips of .45 ammo.

Location: Highway 95, near Rio Harrisburg, Pennsylvania, pulling over what appears to be a drunk driver.

Episode 1 : What the heck is happening.

I blare my sirens as the drunken idiot I am chasing tries feebly to escape my cop car. He/she is swerving like mad, giving me the reason to believe that the owner of this vehicle is drunk, from wine, or maybe even beer. If he allows me to check his car, I might be able to find some cocaine, crack, and maybe some marijuana. This idiot thinks he can escape justice. He is wrong. I head over to the left side of the road, smash his car in the side, and when I look at the car, what I see is very different from the usual... person. The car flies off the side of the road, smashing into a barbed wire fence before landing front-first into a ditch. I slam the breaks and head over, pistol armed, when I receive a radio call from a nearby unit. "Gene, this is Jim. Wierd things are happening... and I... AUUUUUGH!" The radio turns to static in my ears. Something very wierd is happening in this city... but I can't put my finger on what it is. As I step out of my car, I pull out my pistol as I see something bleeding crawl out of the car. It doesn't look human, but it doesn't look like anything else. Horrible, green eyes stare at me as 'it' looks up at me. It stands up. It looks like... um... its arm came off and... its arm came off??? I pop a few rounds in it, as it stares at the holes in its stomach, and falls down. I shiver and wonder what the heck is happening. I get in my car and turn on the radio. All the channels say the same thing. http://www.thebest404pageever.com/swf/ebs2.swf

Name: Gene Macaraco    

Health: Confused   

Status: Dreaming about family

Inventory: USP .45, baton, tazer, handcuffs, 2 clips of .45 ammo.

Location: Highway 95

End of episode 1.

Edit : Clothing, stays same before and after.

Police hat, police badge, police shirt, belt, police pants, black boots. Done.

I'm restarting my story, so there we go.



Uh, YOOHOO, my car just tumbled about 20 times and I'm near dead! Cmon Bob7777777

1: I'm not with you, I'm at the LoS, a base where I'm working on a plane.

2: Won't be on for a while, so update yourself.

1: I'm not with you, I'm at the LoS, a base where I'm working on a plane.
Not Austin's Warehouse?
2: Won't be on for a while, so update yourself.
Name: Flemming     Health: 24/100     Status: Unconcious
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. 7 Twinkies.
Location: Austin's Warehouse
Still unconcious...my health is lowering...I'm dying by the hour...
Name: Flemming     Health: 21/100     Status: Unconcious
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. 7 Twinkies.
Location: Austin's Warehouse
« Last Edit: May 20, 2011, 10:21:54 PM by Blaze0 »


you eat twinkies slow

Name: Austin
Health: 100
Status: Fixing up Alex
Inventory: Shotgun
Location: My Warehouse

"Damnit Alex don't die on me now" I say as I quickly bandage his scars and try franticly to wake his body up so the human body can do it's automatic healing wonders. A thought goes through my mind to brown towny rape him to wake him up and I think 'what the hell is wrong with you, brain?' as I try a few methods to get his body starting to heal his wounds. I sigh and try CPR (which I avoided due to the amount of blood and dirt on his mouth from the crash) which finaly wakes him up. I quickly warn him not to move and tell him to lay there, wishing he didn't have to lay there so often from getting the stuff beat out of him alot. I remember Flemming and I go to find him, only when I try to find him I see a wrecked Synkro out of the corner of my eye. "Damnit, who made me the savior?" I mumble as I jump down the stairs ninja style, tell Alex not to go anywhere while I'm gone and drive off to get Flemming, the Synkro and my ATV.

Name: Flemming     Health: 21/100     Status: Unconcious
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. 7 Twinkies.
Location: Austin's Warehouse
I regain conciousness for just a few seconds...still dying...I see a blurry figure of someone running to me, then I black out again.
Name: Flemming     Health: 14/100     Status: Unconcious
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. 7 Twinkies.
Location: Austin's Warehouse

Name: Ash
Health: Great
Status: On the move
Inventory: MP5k, M24 sniper rifle. Both with full ammo. 10 extra mags for both. First Aid Kit 10/10 uses.
Location: On the move.

As I run, I find a wounded survivor, a car nearby. I check their pulse, thinking about using the First Aid Kit's defibrilator. I patch up their wounds, and inject a small dose of morphine, before attempting to shake them awake. As I looked at the wounded survivor's face, recognizing them slightly. Lemming. Pemm.. forget. It's Flemming. So the car must be Synkro.

[[Damnit! Didn't post in time. This wont have to count if you want.]]

Name: Bob   Health: 95/100   Status: Working on Plane
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (100% left) of healing stuff/syringe for it
Location:LoS Forward Base, MD

Plane Completion: 10%

I look up from the plane after working on it for so long. I decide to take a drive around in a LoS truck. I come upon 2 people that look familiar... wait, that's Flemming and Ash!

I hop out and ask them if they want a ride to the base. Flemming looks pretty forgeted up, and the Synkro looks pretty forgeted up. I attach what's left of the Synkro to the truck's tow cable, put Flemming in the back (Ash is riding shotgun), and start getting back to the LoS.

Name: Bob   Health: 95/100   Status: Driving
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (100% left) of healing stuff/syringe for it
Location:Some road, MD

Name: Ash
Health: Great
Status: Riding Shotgun
Inventory: MP5k, M24 sniper rifle. Both with full ammo. 10 extra mags for both. First Aid Kit 9/10 uses.
Location: Some Road, MD

"Well then, Bob. Thanks for that one. To be honest, I didn't want to have to drag someone along myself. The wounded can easily be noticed, only to be murdered quickly."
I said, looking to the M24, which I was holding by the handguard. It was woodland camoflauged, sure. Wasn't even digital camo.

'I went through some hell, losing my USP and the G3. Luckily and unluckily, I found a squad, which was dead. I had to grab a MP5k and whatever else I could find.'

Name: Bob   Health: 95/100   Status: Driving
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (100% left) of healing stuff/syringe for it
Location:Some road, MD



Bob: Did you patch up Flemming?

Ash: Stopped him from bleeding, yes. Also gave him some morphine.

Bob: Let's see how he's doing.

I tap Flemming on the head with my hand a few times, and he wakes up.

Flemming. whaa.... where am I? bob.... is that you?

Bob: Yeah, it's me and Ash. We're heading to a safe house. How are you doing?

Flemming: I've been better.

Bob: Here's here's something some doctor gave me, it's some type of quick-healing stuff. [Gives quick-healing stuff, +20 health]

Flemming: Thanks. I'm gonna lay down.

Bob: Okay.

We keep going on the road to the LoS.



Name: Bob   Health: 95/100   Status: Driving
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (50% left) of healing stuff/syringe for it
Location:Some road, MD

Name: Flemming     Health: 34/100     Status: Pumped
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. 11 Twinkies.
Location: Austin's Warehouse

I manage to wolf down 2 twinkies.

Flemming: Oww, I really hit my head. What happened again? Where's Synkro?

Bob: Uhh...Ash, wanna answer that one?

Name: Flemming     Health: 37/100     Status: Desperate
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. 5 Twinkies.
Location: Austin's Warehouse