UPDATE GOGOGO
Name: Bob
Health: 100/100 (Armor 10/50)
Cash: $2850
Status:Hanging out in Base
Inventory: M14 w/bayonet with 20/76 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/98 shells (.44 rounds), Katana sword, Big medkit (10 uses left), 7 vials of zombie "cure",vial (100% left) of healing stuff/syringe for it
Location:LoS Forward Base, MD
I'm waiting for Matthews to get back, when I hear a truck spinning out and a yelled "Hey!" Then I hear gunshots.
I take off running to make sure Matthews is okay.
I see him heavily wounded, and tell him to stop for a second while I assess his injuries. While I'm looking over him, he says "The zombies are coming."
I look up, and see a couple zombies headed my direction. I raise my M14, and shoot 7 zombies' heads off. I stab another through the head with the bayonet on my gun, and Matthews gets the other two with his Colt. I start dragging him back to the base, then pick him up and throw him over my shoulder in a fireman's carry.
Back at the base, we're not sure if he's turning. So, I do what I did with Flemming; I give him one of the vials of zombie "cure", give him some healing stuff [+25 health], and lock him in the unescapable room covered in C4.
Name: Bob
Health: 100/100 (Armor 10/50)
Cash: $2850
Status:Hanging out in Base
Inventory: M14 w/bayonet with 20/69 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/98 shells (.44 rounds), Katana sword, Big medkit (10 uses left), 6 vials of zombie "cure",vial (75% left) of healing stuff/syringe for it
Location:LoS Forward Base, MD