Total Members Voted: 39
NoThere's already a parachute weapon
Number 8 is revealed!Some of you I fooled, some of you I didn't.All add-ons are revealed! VOTE!
I will Hijack your ass. Trololol. Also, I like the ranks, but could you make them have to be setup manually?
%i = 0;$Rank::Title[%i] = "Recruit"; %i++;$Rank::Title[%i] = "Apprentice I"; %i++;$Rank::Title[%i] = "Apprentice II"; %i++;$Rank::Title[%i] = "Private I"; %i++;$Rank::Title[%i] = "Private II"; %i++;$Rank::Title[%i] = "Specialist I"; %i++;$Rank::Title[%i] = "Specialist II"; %i++;$Rank::Title[%i] = "Corporal I"; %i++;$Rank::Title[%i] = "Corporal II"; %i++;$Rank::Title[%i] = "Sergeant I"; %i++;$Rank::Title[%i] = "Sergeant II"; %i++;$Rank::Title[%i] = "Sergeant III"; %i++;$Rank::Title[%i] = "Officer I"; %i++;$Rank::Title[%i] = "Officer II"; %i++;$Rank::Title[%i] = "Officer III"; %i++;etc.etc.
[X] 0 [0] onActivate -> Self -> VCE_ifValue -> [<var:cl:rank>] == [0] [ ][X] 1 [0] onVariableTrue -> Client -> centerPrint -> [<color:FFFFFF>You are a Recruit!] [3][X] 2 [0] onVariableFalse -> Client -> centerPrint -> [<color:FFFFFF>You are not a Recruit!] [3]
[X] 0 [0] onActivate -> Self -> VCE_ifValue -> [<var:cl:clanPrefix>] ~= [Recruit] [ ][X] 1 [0] onVariableTrue -> Client -> centerPrint -> [<color:FFFFFF>You are a Recruit!] [3][X] 2 [0] onVariableFalse -> Client -> centerPrint -> [<color:FFFFFF>You are not a Recruit!] [3]