Poll

We need more...

races
classes
dancing girls in cages
im an irishman
Delve is way cool

Author Topic: DELVE [Game]  (Read 23526 times)

Delve
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Delve is a text-based adventure game set in a medival era world. but this is no ordinary world... in it exists monsters of all types, from dragons to orcs to angry mutant bees. you take the role of a brave adventuer, whos job is to travel deep underground and fight off the various threating beings that lay below the surface of the earth. they make their home in ancient underground structures, called dungeons. inside are contained fantastic troves of wealth, and traps ans other hazards to assist the monsters defense of their fortresses.

How It Works:
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You begin by creating your charectar. the sheet is standard of most roleplays, so it shouldent be hard to figure out what needs to be on it.

Name:
Class: (see below)
Inventory:

Classes
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Warrior: the most common class of both humans and monsters alike, the warrior is your generic sword(or mace,axe, ect.) swinging, armored buffon. warriors arnt the most smart or wise class, but there durabillity and strentgh is unmatched among their comrades. warriors get a +1 bonus on all melee attacks. they can use all armor, and can use swords, maces, bows, and axes.

Rouge: the rouge is a masterful theif and genral trickster. he was born to stalk through dark shadows before putting a knife in his enemys back. rouges sneak with a +3 bonus. they can only wear leather armor, and use daggers, short swords, and crossbows.

Mage: The mage is a mighty practitioner of the magical arts. they are frail, and poor in the use of wepeons, but the array of spells they command is fearsome. they can cast spells. the player can make up their own spells, provided they are within reason. like fireball. dispell clothes, is unreasonable. they cannot wear armor, and only use their magic staves as a melee weapon.

Cleric: the cleric is a devoted preist of some diety. they can cast spells, but the ast majority of their magic focuses on healing. they can easily stand alongside a warrior in combat, but are best suited for hanging back and healing their comrades. clerics can cast curative magic. they can weild maces, bows, and swords. they may wear light and medium armor.

ok. nnow your charecter is done. there can only be groups of five. this is the way your post should go: >I swing mah mace the troll
get it? you put a arrow things, and then what you do. your first few posts should be buying equipment, learning spells,ect.

Current players
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1. slimabob
2. shadowed999
3. leetzero
4. donro96

Coming Features
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The Dungeon Record: a document that records everything that happen over the course of an adventure, so that noobs can have an example

The Monster Compendium: a completely complete book about monsters in dungeons.


ill clarify the rules later.
« Last Edit: March 17, 2011, 11:27:13 AM by lordfeline »

Name: Russ
Class: Rogue
Inventory: Dual daggers, sleep potion, cloak, boots of bootness, amulet of sending (lets you send a message to any one individual) USES: x3, hand crossbow.
« Last Edit: March 17, 2011, 12:58:46 AM by slimabob »

Name: Russ
Class: Rouge
Inventory: Dual daggers, sleep potion, cloak, boots of bootness, amulet of sending (lets you send a message to any one individual) USES: x3, hand crossbow.

accepted. one problem: two,acctually. one, i have no idea why you have "boots of bootness", and do you know that you take penaltys for dual wielding?
but nice amulet concept. me like.

Name: Russ
Class: Rouge
Inventory: Dual daggers, sleep potion, cloak, boots of bootness, amulet of sending (lets you send a message to any one individual) USES: x3, hand crossbow.



GRAMMAR national socialistS, UNITE

It's rogue, by the way.

Name:Makerovich de Martelli
Class: Rouge
Inventory: Steel daggers x2, Longbow(is that ok? :S),30 poison tipped arrows, ring of awesomeness(random awesome thing happens each use), Mithril shortsword, light Bronze body armor
« Last Edit: March 16, 2011, 01:55:17 PM by Shadowed999 »

Name:Makerovich de Martelli
Class: Rouge
Inventory: Steel daggers x2, Longbow(is that ok? :S),30 poison tipped arrows, ring of awesomeness(random awesome thing happens each use), Mithril shortsword
accepted. but your walking a fine line, shadowed.


OK.

heres the current adventure. you have been hired by the bishop of the church of rath to explore a dungeon beneath the church. it was found by monks digging a basement for the church. they are all much to frightened to explore it themselves. each participating charecter will earn 150 gold pieces, plus anything they find in the dungeon. the party leaves in three days real time.

Name: Alexander "LeetZero" Vladimir.
Class: Rogue.
Inventory: Obsidian shortsword, carbon shoulderplates (equipped), dual-wield hidden blades (equipped), Bag of food x3, shortbow, 30x aerodynamic arrows.

Makerovich:Alexander, your weapons make me laugh.

Makerovich:Alexander, your weapons make me laugh.

no kidding. he can be another class. no more rouges.


3 is enough.

no. this is in partys of five. if you want to join teh adventure, say so.

no kidding. he can be another class. no more rouges.

So, am I accepted or not.

So, am I accepted or not.

yes. but i will say, 3 of 5 members of a party being rouges is not good. you need a warrior or two. or a cleric. although if a wizard and a cleric both join, you should have a very specialized party.