Poll

What should I add next?

Worker Huts
9 (9.5%)
Hospitals
4 (4.2%)
Jails
4 (4.2%)
Warehouses
4 (4.2%)
Re-implement Farms and Crops
11 (11.6%)
Make the new graphics selectable without editing the .love file.
6 (6.3%)
Village Upgrades (Or upgrades in general)
15 (15.8%)
AI
39 (41.1%)
Other (State your idea in a post)
3 (3.2%)

Total Members Voted: 95

Author Topic: IsoLand - An Isometric Civilization-style Game (abandoned)  (Read 30295 times)

Just the fact that it's so limited in it's current state.
Well, true, but if you're in my state of mind while playing MGMT, anything is endlessss fun.


Anyways, i can't remember my Photobucket info, so I'll just attach it. :3
I think it came out rather nicely. :D


I was without internet for a couple of days, so I wasn't able to get contact to the forums, but I'm back now.

I was working on it during the time I was gone, however, and I made some progress.

I was without internet for a couple of days, so I wasn't able to get contact to the forums, but I'm back now.

I was working on it during the time I was gone, however, and I made some progress.
please release it now lol. I'm in the same mood as I was while listening to MGMT. im listening to MGMT now. lol.

Scene told me not to let this die. ;)




IsoLand now has it's own development blog hosted on LeetLegacy.

http://www.leetlegacy.co.cc/?cat=14

Needs more cartoon look.

Needs more cartoon look.
Note that these new graphics will be optional in the next release.

Note that these new graphics will be optional in the next release.
What else is it going to have besides a graphic change? o:

What else is it going to have besides a graphic change? o:
More than that, definitely.

Sniplet from the help file:
Quote
==Reference==

Grass - A flat land to where you can build things on.

Forest - The thing keeping you from seeing beyond the grass. Can be grown with four seeds to gather more wood.

Mine - Gives you ore. A 30-second interval is needed to restore the ores you mined.

Village - The main thing that you'll be building in your land to support a population.

Farmland - Grass can be tilled to make farmlands to feed your population. A warehouse is recommended, for your fields can only store 16 crops each, and all unused crops are thrown away due to inefficient storage.

Lake - Fish can be gained from these types of tiles.

Warehouse (Not implemented) - A building that will provide adequate storage for unused food.

Hut (Not implemented) - Gives you automatic and periodic resources when adjacent to a place of resource collection. (forest, mine, farmland, lake)

Hospital (Not implemented) - Heals people once they are sick, reducing death rates. Must be built within a 3-block radius from villages.

Panic Shelter (Not Implemented) - Protects people from natural disasters. Must be built within a 3-block radius from villages.

Jail (Not implemented) - Reduces rate of murder. Must be built within a 3-block radius from villages.

And leet, I FIXED THE BUG :D
« Last Edit: March 30, 2011, 09:01:04 PM by Kingdaro »

I would suggest making the mine sprite's roof out of wood or something. Or at least de-triangle it.

Can't wait 'till it's out. I seriously doubt it, but is there anything I can do? :P