Just adds a little checkbox to the dissapear event. When selecting dissapear, the checkbox is checked by default.
Lets say the event looks like this:
OnActivate Self Dissapear 5 (Check)
The event will run as normal.
But for
OnActivate Self Dissapear 5 (Unchecked)
The brick will become solid (collision raycasting rendering on) for 5 seconds, then dissapear -1 after.
Basically a dissapear reversal checkbox.