Author Topic: SG - Mod  (Read 4285 times)

What models do you need now?

I've found a gate model on the internet and converted it, but i still lack a dhd

I'm currently unsure wether i should just use the event for a brick i've made for dialing or should implement a dhd too.

EDIT:

Update:
Basic Dialing script - done (animations and the dialing seqence are still missing)

Basic Transportation script - done (only players, you will leave the gate in the correct angle and maintain your momentum)

The last one took me a while, because although my calculations were right, i didnt know that there was a difference between the english words "radian" and "degree" - found the difference out today!
Keep that in mind if you want to make some trigonometric calculations with Torque !!! It uses radians!!


greetz
« Last Edit: March 28, 2011, 03:35:39 PM by Wein »

Currently failing at adding a collision and animations to the Gate - yay Blender!

Does anybody know how to make a simple wheel-like ring so i can use it as a collision for the gate?
I tried to add a circle and extrude it, but that doesnt work properly (cant make it 'thicker')



EDIT: Updated first post
« Last Edit: March 29, 2011, 06:24:02 PM by Wein »

This looks awesome, keep it up. I would love to be able to use a Stargate to get around

Currently failing at adding a collision and animations to the Gate - yay Blender!

Does anybody know how to make a simple wheel-like ring so i can use it as a collision for the gate?
I tried to add a circle and extrude it, but that doesnt work properly (cant make it 'thicker')



EDIT: Updated first post
I think I just jizzed in my pants. Did you make that model? It's hot as stuff. For that collision, I might be able to help you. If you were to send me the .blend I'll send it back to you in about 60 seconds with a proper collision mesh. I assume those yellows blobs at the center of the gate is the "kawoosh" effect? May I create better ones for you? Lately I've been getting into particles again.

I just found the model on the internet, not my work!

Atm im using the yellow blobs as indicator for an active wormhole, the idea is to use an animation for that instead and particles for the kawoosh!
If you could support me with that too, that would be great!

Update: added dialing routines yesterday

I'll see if I can do the kawoosh effect. I just noticed the gate looks pretty round.. How many triangles?

Idk :/

Btw you got a message!

Where did you get that model? It has roughly 13000 too many triangles. It will never be accepted by anyone. Perhaps you should contact these people: http://forum.blockland.us/index.php?topic=86484.0
They had some lovey models.

Tried - no reaction yet!

Well keep trying because MackTheHunter and Anybody are still active users.

Where did you get that model? It has roughly 13000 too many triangles.
I figured as much

Jimmg is also still active

Asd. Forgot to mention, those models in the Brick Gate thread are gone for one reason or another so they're no longer available. I might be able to model something but I'm just incredibly loving lazy.

Maybe ill release the current version as no progress seems imminent