Worked on the terminal GUI and typeEffect function.
added things:
- terminal typeEffect that doesn't need new lines
- ability to make your own typeEffects using a relatively simple system.
example of how easy it is to make your own typeEffect:
function typeEffect_effect(%msg, %int, %sym)
{
//Code for typeEffect here.
}
and call the typeEffect function like so
typeEffect("effect", "Hello, my name is Watson.", 50, "_");Just some info for anyone who may be interested in doing that in the future.
edit: basically what the typeEffect function does is this
if the type is "echo" and the message is "hello" and the symbol is "_":
h_
he_
hel_
hell_
hello_
at the rate %i*%int, which means how ever man ms you put in the %int argument, that's how long it takes for the next message to come up.
edit 2:
Added map support. Have a file in the mod folder called maps.mapFl and have the file names of the maps. It will automatically add them to the levels folder.